Reactor

Concept artwork for models and maps.
User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Reactor

Post by kharnov »

We've had this laying around for a while. Might as well put it here. I'd love to see what chris makes of it.

Initial:

Image

Larger version: http://i.imgur.com/1HJlM.jpg

Latest:

Image

Larger version: http://i.imgur.com/cizZF.jpg

User avatar
gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Reactor concept art

Post by gavlig »

It is too colorish, as for me. It's not a candy, it's a big damn reactor!

User avatar
Theyain
Mantis
Posts: 114
Joined: Sat Nov 17, 2012 7:06 am UTC

Re: Reactor concept art

Post by Theyain »

It would be candy for aliens!

User avatar
Theyain
Mantis
Posts: 114
Joined: Sat Nov 17, 2012 7:06 am UTC

Re: Reactor concept art

Post by Theyain »

I've said this before, but I like the third reactor design (going from ltr). I know it does not make sense, but look at the OM. It's a giant, squishy looking brain.

User avatar
chris
Modeler
Posts: 115
Joined: Mon Apr 16, 2012 9:34 am UTC
Contact:

Re: Reactor concept art

Post by chris »

I had some time and did a quick blockout(no details just the major forms) of the reactor nr3, to see if all fits together and to get a sense for the forms. ...and I am quite happy with it, with some highpoly love and some nifty textures at the end, it will look stunning.
I think just the foot needs some refinement (concept wise), but I already have some ideas for it.

Image
bigger

User avatar
Theyain
Mantis
Posts: 114
Joined: Sat Nov 17, 2012 7:06 am UTC

Re: Reactor concept art

Post by Theyain »

Will the three inner cylinders be animated? Or will the arms just rotate?

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Reactor concept art

Post by Viech »

Nice concept! It's classic but I like it a lot! You are making good use of the hitbox and I think it will be a lot of fun sitting on it with a mara. :D I'm looking forward to see what you do with the foot.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

User avatar
chris
Modeler
Posts: 115
Joined: Mon Apr 16, 2012 9:34 am UTC
Contact:

Re: Reactor concept art

Post by chris »

just the arms Theyain.

User avatar
chris
Modeler
Posts: 115
Joined: Mon Apr 16, 2012 9:34 am UTC
Contact:

Re: Reactor concept art

Post by chris »

update:
Image
bigger

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Reactor concept art

Post by kharnov »

Yes! Nice detail on the upper portion! Any idea what you'll do with the bottom?

Post Reply