Game freezes
Every time I get killed, the game freezes, and I have to restart the computer. Does anyone else have same problem?
Unvanquished is an open-source FPS game featuring team-based strategy and RTS elements, pitting humans against aliens in a futuristic setting.
https://forums.unvanquished.net/
Every time I get killed, the game freezes, and I have to restart the computer. Does anyone else have same problem?
Yes, what distro are you running and what graphics card do you have?
A work around is to build in debug mode.
Telnet or ssh in from another computer, check the kernel log (dmesg) and the X log (/var/log/Xorg.0.log) for relevant errors. If there are problems, there'll at least be a backtrace; if not, just the PID of the running instance of the game (ps ax | grep daemon, and kill that with extreme prejudice (kill -9 PID. replacing the italics with the listed process ID).
You should never need to reboot “because a game freezes”.
I use
OpenSuSE 12.1
Dell Inspiron 600M
1.4 GHz Pentium M
ATI Radeon 9000
Yes, it's rather old system. but it works for my needs.
Heh. I've never had to kill process before that I totally forgot about it. Will do next time. Also, I'll try to build in debug mode and see how that goes.
To be honest, I've never even needed some another computer to kill a frozen Unv executable.
YMMV, but I always could switch to a free tty and kill it from htop.
Looks like the bug might have something to do with ati cards then. I assume you're using the closed source drivers?
I believe they are closed source drivers. One of the reasons I got the ATI with the laptop was that, at the time ATI was actively supporting Linux community by developing Linux drivers for their graphics card.
When I remembered the kill process, I pressed Ctrl-Alt-F4 to switch and killed it from there. If you don't use it you lose it. :)
AMD still are, but more for (much) newer hardware.
While there's still open-source support for the R200-series graphics hardware (and, for that matter, R100-series), I recall something about sure that fglrx no longer containing support for anything prior to R300, so the lowest supported would be the 9550. I don't know about prior to R600 – that would restrict support to the HD2000 series and newer.
If you have xf86-video-ati in use and at least one of radeon and radeonfb (kernel modules) are in use, then you have the open-source driver.