Page 1 of 1
Syscall ABI mismatch (Alpha 9)
Posted: Mon Nov 05, 2012 3:18 pm UTC
by JOURNEYMAN
After compiling the latest git pull, I can start the game normally, but when I try to connect to the server, I get Syscall ABI mismatch error and the game crashes. Vista version had no problems
Open SUSE 12.1
Renderer: GL
Re: Syscall ABI mismatch (Alpha 9)
Posted: Mon Nov 05, 2012 5:04 pm UTC
by Viech
Can you attach gdb to it and give us a backtrace of the crash?
gdb ./daemon <PARMS> -ex run -ex bt
where <PARMS> are the parameters you need to pass to the unvanquished binary to get it running (such as "+set fs_basepath /path/to/assets/").
Re: Syscall ABI mismatch (Alpha 9)
Posted: Mon Nov 05, 2012 11:27 pm UTC
by JOURNEYMAN
Never mind. I discovered that I had to use ./daemon instead of ./daemon.i386. Everything works fine with ./daemon. So, is it safe to delete daemon.i386?
Re: Syscall ABI mismatch (Alpha 9)
Posted: Tue Nov 06, 2012 1:05 am UTC
by velociostrich
Yes, the target was just re-named in CMake.