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Android version

Posted: Sun Oct 21, 2012 10:32 pm UTC
by DGMurdockIII

i now this probably asking a lot but any chance for a Android version of this game


Re: Android version

Posted: Sun Oct 21, 2012 10:59 pm UTC
by danmal

It's extremely unlikely as Unvanquished wouldn't be very fun to play on a mobile due to a small screen and control issues.


Re: Android version

Posted: Mon Oct 22, 2012 11:56 am UTC
by ViruS

It's possible for a PS3/Xbox port though, there are enough buttons. Just no custom binds.... :/

Btw, wasn't there a feature for xbox controller compatability at the alpha 1/2 release?


Re: Android version

Posted: Mon Oct 22, 2012 8:44 pm UTC
by Kynes
ViruS wrote:

It's possible for a PS3/Xbox port though, there are enough buttons. Just no custom binds.... :/

This is even less likely than an Android port. Even if it was possible, I doubt any of our developers would be interesting in dealing with a closed platform.


Re: Android version

Posted: Tue Oct 23, 2012 7:45 am UTC
by Forty-Two

Wiibrew it is :P


Re: Android version

Posted: Tue Oct 23, 2012 10:59 am UTC
by icaro440

Will be a version for my [SP]ectrum ZX +2A 128? :p

http://en.wikipedia.org/wiki/ZX_Spectru ... trum_.2B2A


Re: Android version

Posted: Tue Oct 23, 2012 1:14 pm UTC
by KenuR

I want a version for my Casio.


Re: Android version

Posted: Tue Oct 23, 2012 3:38 pm UTC
by Forty-Two

Real pros use TI.


Re: Android version

Posted: Tue Oct 23, 2012 3:40 pm UTC
by Qrntz

In all seriousness, one could probably compile Unvanquished for the upcoming Jolla phone (once it is actually released). The performance question is open, though.


Re: Android version

Posted: Tue Oct 23, 2012 6:56 pm UTC
by seana11
Forty-Two wrote:

Real pros use TI.

Image

http://tict.ticalc.org/fat/fat-api.html