kharnov wrote:Due to our descent from Quake 3, any review of the Quake 3 engine code applies. A particularly good one can be found here, but others can be found easily through a quick Google search.
I've been reading a lot of unvanquished code lately but I think in order to get a decent overview I need either a lot more time or more documentation (and since I'm rather busy and supposed to map, I'd prefer the latter). I read Fabien Sanglard's review a while ago but didn't find anything comparable when asking the oracle.
I'd like to ask the people hwo are currently working on the code if they could share some of the resources they found particularily helpful for understanding it. It doesn't need to be directly related to quake 3 or any derived engine, I'd also be thankful for any article or book that would give me a more general overview over the technology used in our engine.