Page 1 of 3

How big should teams be?

Posted: Thu Oct 11, 2012 9:49 pm UTC
by norfenstein

What is the ideal team size? Is there a minimum that is considered playable? A maximum?


Re: How big should teams be?

Posted: Thu Oct 11, 2012 10:41 pm UTC
by Khaoz

Hmm usually in scrims there's a minimum of 5v5 (if the other team cannot supply 5 players they forfeit).
In terms of public games I think it can be up to 10v10.


Re: How big should teams be?

Posted: Thu Oct 11, 2012 11:12 pm UTC
by Ishq

3v3 up to 15v15, for really large maps.

I'm personally a fan of 4v4 scrims myself.


Re: How big should teams be?

Posted: Fri Oct 12, 2012 6:24 am UTC
by danmal

3-10 player per team imo.


Re: How big should teams be?

Posted: Fri Oct 12, 2012 2:24 pm UTC
by E-Mxp

I always have the most fun with big matches. 12v12 or more.


Re: How big should teams be?

Posted: Fri Oct 12, 2012 5:44 pm UTC
by kharnov

I like 5v5 for serious matches and between 8-16 players on each team for public matches, depending on the map size.


Re: How big should teams be?

Posted: Fri Oct 12, 2012 9:21 pm UTC
by Ishq

I think kharnov hit the naill on this one. I think we should be determining team size in relation to map size. Everything should be scaled upwards to match the map size.


Re: How big should teams be?

Posted: Sat Oct 13, 2012 7:18 pm UTC
by E-Mxp
cron wrote:

A two person match should be playable, with some extra effort from both players.

One on one will quickly become unballanced. As soon as the alien evolves to a dragoon the match is basicly over. Also with this you could get the problem of spawn camping.

cron wrote:

I would love to see a nice 64 player map :D

YES! 8D


Re: How big should teams be?

Posted: Wed Oct 17, 2012 10:04 am UTC
by Viech

I just posted this related idea on the torrent.


Re: How big should teams be?

Posted: Sun Nov 11, 2012 11:18 pm UTC
by janev

It should depend on the size of the map and how cramped you want things to be. Serveradmins should have some say in the matter.

A small map (atcs, tremor) is fine with 3-6 players. a medium map 4-8 (arachnid, niveus) and a large one 5-10 (transit size with less open space). Stupidly large creations, as well as ones with lots of interconnecting passageways and large open spaces, should require 8 + players, (transit) masses of buildpoints, mini maps, and long time limits.