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Game does not start...
Posted: Wed Sep 05, 2012 1:30 am UTC
by Americanzer0
Recognizing that I am by no means an expert at Linux but do know my way around Fedora 17 seemingly well, I am having trouble starting the game after downloading and executing the .run installer.
I receive the following error message (which I truncated to the part in which it starts saying errors...):
couldn't exec autoexec.cfgset
Loaded 0 language(s)
Couldn't read conhistory.
----- Client Initialization -----
Daemon RSA public-key found.
----- Client Initialization Complete -----
----- Initializing Renderer ----
Loading "/home/steve/Unvanquished/librendererGL3i386.so"…failed:
"Failed loading /home/steve/Unvanquished/librendererGL3i386.so: /lib/libGL.so.1: undefined symbol: _XGetRequest"
Loading "/home/steve/Unvanquished/librendererGLi386.so"…Segmentation fault (core dumped)
Any ideas?
Some background info as well:
I am using Fedora 17 64bit w/ Nvidia kmod drivers....
Re: Game does not start...
Posted: Wed Sep 05, 2012 12:49 pm UTC
by ALiensHUmans
Hi, I had the same problem. I am on Ubuntu 12.04 x86_64. I managed to run the game by recompiling it from the source (from wiki).
I think the problem is because the game uses 32 bit librarys and your system is on 64 bit ( but I am not an expert, just my opinion :) ).
Re: Game does not start...
Posted: Wed Sep 05, 2012 10:06 pm UTC
by Ishq
Our Linux builds are really a last resort in case compiling from source is too difficult, or there are no distro packages. I'm still trying to find a solution to that problem.
Re: Game does not start...
Posted: Thu Sep 06, 2012 3:55 am UTC
by Americanzer0
Recognizing that (your linux builds are a last resort of sorts) as an end user who is more concerned with rocking games on linux than necessarily being a programming guru, and would not only like to support your game in using it, but also linux gaming in general, I think it would be amazing if there were an .rpm build for those using the red hat variety of distributions.... but that's just me ;)
Re: Game does not start...
Posted: Thu Sep 06, 2012 4:54 am UTC
by Americanzer0
Additionally while trying to compile the game I am stuck at a bunch of "OPENGL_gl_LIBRARY-NOTFOUND" errors within cmake...
Re: Game does not start...
Posted: Thu Sep 06, 2012 7:08 am UTC
by Ishq
Point that library to your GL library, commonly found in /usr/lib/libGL.so
Re: Game does not start...
Posted: Sat Sep 08, 2012 2:03 am UTC
by Americanzer0
holy sh*t, it appears to actually be compiling, cross your fingers, and now we wait until I run into another error! ;)