You might know me as I'm the best builder ever in der bunker servers. Did I say I'm a builder? I wanted to say I'm an unvanquished architect. And I'm proud of it. However, now I'd like to talk about an idea I have had.
Normally, (almost) everyone wants to play as a human as it is normally more fun since they can build some rets, some rocket pods and forget about base as long as the items they have built are far enough to prevent them from being attacked by an advanced dragoon's barb.
Even if they get hit by a barb, it requieres 3 shots for a ret or for a rocket pod to be destroyed, so we can admit human base is both strong and automated enough for humans to let it alone while they can dedicate to kill aliens and their structures.
What if we included a new structure, like a defense computer, that would be the one that recovered humans' base's HP? So if an alien shot twice a rocket pod, it would only start recovering its HPs if there was a defense computer built somewhere in the map.
In my opinion, that would make the game more balanced. Also, it would be more realistic, as the defense computer could be described as a box full of nanorobots that repaired the human base if necessary. Otherwise, a machine repairing itself makes no sense, even if that's the current game dynamics.