Egg (redo)

Models and textures for players, weapons and buildables.
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kharnov
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Egg (redo)

Post by kharnov »

Alex is redoing the egg. He sent three sketches. Pick.

Image

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Viech
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Re: Egg (redo)

Post by Viech »

Number two.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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AlexRaidock
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Re: Egg (redo)

Post by AlexRaidock »

Hello all. Was unable to enter forum for long period of time, everything was posted through kharnov.
Anyway, update. Just change the texture scheme a little bit, to match up with overall pallet. Polycount is around 3k. How is it??

egg brown
egg brown
Untitled-1.jpg (291.83 KiB) Viewed 4279 times

Dam i want 2017 already...

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Viech
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Re: Egg (redo)

Post by Viech »

Looking fine so far! Be sure to give the thorns and membrane a distinct color though. :wink:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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enneract
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Re: Egg (redo)

Post by enneract »

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Viech
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Re: Egg (redo)

Post by Viech »

Not much new feedback to give from that pk3 as the model is still in an early state. (Remember to add model size/offset config files to pk3s.)

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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