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Re: dragoon

Posted: Sat Mar 25, 2017 1:52 pm UTC
by illwieckz

do you forgot to load 'main/' as extrapaks?


Re: dragoon

Posted: Sat Mar 25, 2017 6:22 pm UTC
by gavlig

dunno, i just addad Enneract's pkg and pointed daemon to main pkg folder


Re: dragoon

Posted: Fri Oct 13, 2017 3:50 pm UTC
by illwieckz

@gavlig, you can test the new dragoon on my server (or, once having autodownloaded the required files, start the game with -set fs_extrapaks dev/devgames then load a map with devmap if you want a 3rd person look).


Re: dragoon

Posted: Fri Oct 13, 2017 4:16 pm UTC
by gavlig

Has Ishq fixed animation problems?


Re: dragoon

Posted: Tue Oct 24, 2017 2:13 am UTC
by Ishq

I've fixed some of the issues. Quite honestly, I think the dragoon looks legit. The battlesuit has some bugs, but I'm working on those now. Battlesuit looks fairly good for our engine too. One day I'll get time to make our animation code not suck so we can see the full brilliance of our animations :D