Page 1 of 1
Testing
Posted: Wed Jul 18, 2012 12:31 pm UTC
by banksy
So I know how to test maps in urban terror, but is it the same in tremulous or unvanquished? How would I go about testing my map?
Also I am missing the tremulous.def file and I'm not sure sure if there's a .def for unvanquished? I just need them so I can add spawn areas and what not as well as building clips.
Re: Testing
Posted: Wed Jul 18, 2012 5:40 pm UTC
by Kreative
Once you compile your map, put it in your fs_homepath base folder. (Windows: C:/Users/Username/AppData/Roaming/Daemon/main/, Linux: ~/.Unvanquished/main/)
sv_pure 0 (Probably unneeded)
/devmap nameofyourmap
And for now most people are using NetRadiant and regular Trem packages and just using them for Unvanquished, but seems you've already gotten that.
edit: wrong directory oops.
Re: Testing
Posted: Wed Jul 18, 2012 6:39 pm UTC
by Anomalous
~/.Unvanquished/main/mymap.pk3dir/… is probably easiest.
Re: Testing
Posted: Thu Jul 19, 2012 9:17 am UTC
by banksy
Re: Testing
Posted: Thu Jul 19, 2012 3:20 pm UTC
by danmal
It's in ~/Library/Application\ Support/Unvanquished for a mac iirc
Re: Testing
Posted: Fri Jul 20, 2012 7:20 am UTC
by banksy
ok thanks. I'll get right on it on monday :)