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setting default profile causes segmentation fault

Posted: Fri Jul 13, 2012 12:50 am UTC
by JOURNEYMAN

On Linux, setting default profile caused segmentation fault. Removing the defaultprofile.dat fixed the problem. Loading the profile manually didn't cause any problems.
Not sure if this is unique to my system or not.


Re: setting default profile causes segmentation fault

Posted: Fri Jul 13, 2012 1:22 am UTC
by Ishq

Was this built recently? Profiles have gone some changes in master which might require you to put in new ui files.


Re: setting default profile causes segmentation fault

Posted: Fri Jul 13, 2012 2:43 am UTC
by JOURNEYMAN

Yes. It was the most recent build. Are the new ui files available for download?


Re: setting default profile causes segmentation fault

Posted: Fri Jul 13, 2012 2:52 am UTC
by Ishq

Yes. Any updated ui files are in src/gamelogic/gpp/ui


Re: setting default profile causes segmentation fault

Posted: Thu Aug 02, 2012 6:58 pm UTC
by JOURNEYMAN

The alpha 6 appears to be forcing default profile to be set. This causes segmentation fault, and I have to delete the defaultprofile.dat to be able to run the game again.


Re: setting default profile causes segmentation fault

Posted: Fri Aug 03, 2012 3:38 am UTC
by liliff

I was getting a segfault earlier but it was because glew was updated from 1.7.0 to 1.8.0 on my distro - so recompiling unv fixed it.


Re: setting default profile causes segmentation fault

Posted: Mon Aug 06, 2012 1:03 pm UTC
by JOURNEYMAN

glew on my system is still 1.6.0, and there seems to be no update for it.


Re: setting default profile causes segmentation fault

Posted: Mon Aug 06, 2012 8:23 pm UTC
by Ishq

For those of you who are stuck with older versions of GLEW and wish to compile from source, do this:

Code: Select all

cmake -DUSE_INTERNAL_GLEW <path to cmakelists.txt>

It should now not fail at GLEW_get_program_binary


Re: setting default profile causes segmentation fault

Posted: Tue Aug 07, 2012 5:14 pm UTC
by JOURNEYMAN

I get this error message when I do that.

CMake Error at src/libs/glew/CMakeLists.txt:4 (message):
USE_INTERNAL_SDL is only support for Windows