15 years ago in the PROprietary world...
Re: 15 years ago in the PROprietary world...
Rethinking our collision and hit system is on hour radar. We're still deciding which way is the best way to move forward.
Re: 15 years ago in the PROprietary world...
I will continue to move every post with a meaningless title and no description text to off-topic. Other people spend quite a bit of time when giving suggestions in a thread of their own, please do so, too.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction