so here it is, anim list:
idle:0:300::,die:0:107::,pain:0:20::,jump:0:10::,land:0:10::,jump_back:0:10::,land_back:0:10::,attack:0:10::,run:0:50::,run_back:0:50::,run_left:0:60::,run_right:0:60::,walk:0:80::,walk_back:0:80::,walk_left:0:60::,walk_right:0:60::,,gesture:0:89::crouch:0:10::,crouch_forward:0:80::,crouch_left:0:80::,crouch_right:0:80::,swim:0:80::,rifle_delta:0:1::
bsuit.blend -- https://drive.google.com/file/d/0B_q1Py ... sp=sharing
bsuit.iqm -- https://drive.google.com/file/d/0B_q1Py ... sp=sharing
bsuit_no_delta.iqm -- https://drive.google.com/file/d/0B_q1Py ... sp=sharing
no_delta is without rifle_delta
In order to export from .blend you must have iqm plugin installed, then you need to select bsuit mesh, the go to file->export->Inter quake blablabla, add that list of animations to the corresponding field, choose material only, add a path and click export.