Battlesuit

Model animations and effects.
User avatar
gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Battlesuit

Post by gavlig »

Ishq, if you can, please try to lower the model to the floor, somehow changing headoffset didn't work for me but i could be changing the wrong one idk

User avatar
gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Battlesuit

Post by gavlig »

and crouching doesnt work btw

User avatar
Ishq
Project Head
Posts: 1145
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: Battlesuit

Post by Ishq »

Thanks. In trem the battlesuit couldn't crouch. I'm not sure if we want to change it (we probably can given how much more comfortable our new model looks). I'll remove stand_blaster and force the animations to use the delta.

User avatar
Ishq
Project Head
Posts: 1145
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: Battlesuit

Post by Ishq »

http://unvanquished.net/~modi/unvanquished_0.50.1.pk3

I still need to clean up the animation jank. Will take some time to trace down. In the meantime, I lowered the the bsuit to ground, gave it the ability to crouch, and made all models use the blaster delta instead of the stand_blaster animation. Let me know any other animations you want me to change.

User avatar
gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Battlesuit

Post by gavlig »

i think just fixing problem with async hands would be enough for bsuit to be shipped

User avatar
Ishq
Project Head
Posts: 1145
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: Battlesuit

Post by Ishq »

Sweet gavlig. will do!

Post Reply