Page 1 of 1
$health, $weapon, etc for /say_team
Posted: Tue Jun 23, 2015 5:15 pm UTC
by lavacano201014
An idea stolen from Urban Terror. Mostly handy for binds. For instance:
Code: Select all
/say_team ^3I could use some ^AHELP ^3here... ^2(HP: $health, carrying $weapon)
[H] Lavacano Ozols (ur mom's house xDxD): I could use some HELP here... (HP: 27, carrying Las Gun)
In Quake-based games I tend to keep a basic set of status and basic communication binds. This prevents me from stopping in-place to press Y and type "HELP" into chat. Having these "variables" for binds would be handy to communicate exactly how much help I need :V
Re: $health, $weapon, etc for /say_team
Posted: Wed Jun 24, 2015 5:05 am UTC
by kharnov
Good idea, we'll look into implementing it.
Re: $health, $weapon, etc for /say_team
Posted: Mon Jul 27, 2015 11:09 pm UTC
by Ishq
We already have this. Just slightly different. You can do $p$ I think, where p are cvars that list various things about you (weapon, class, hp, location).
Re: $health, $weapon, etc for /say_team
Posted: Tue Jul 28, 2015 10:38 am UTC
by Tom
Yes, for example I have in my autoexec.cfg:
bind f10 modcase !shift,!alt "/say \"\$p_hp\$ HP\"" "/say \"HP?\""
When I press F10, my HP are displayed in the general chat. This way, at the end of a good fight the enemy I have just killed knows I only have 2 HP left. Shift + F10 asks "HP?" in the chat for when I am the one who's dead and it survived.