Page 2 of 2

Re: Leech

Posted: Fri Jul 03, 2015 12:00 pm UTC
by Viech

New video?


Re: Leech

Posted: Fri Jul 03, 2015 12:34 pm UTC
by gavlig
gavlig wrote:

construct + idle_active + pain
https://youtu.be/XzBFmAM8Ga0

going to make death and another idle animations tomorrow

this?


Re: Leech

Posted: Fri Jul 03, 2015 5:49 pm UTC
by Viech

Oh. Well there are still as intense as before, aren't they? The thing that bugs me is that it appears as if only the upper three tubes do something significant because their movement is so much more intense as that of the other tubes.


Re: Leech

Posted: Fri Jul 03, 2015 10:37 pm UTC
by gavlig

sorry, just read that :( i have now full set of animations, but idle is still the same as it was on the last video

iqm: https://drive.google.com/file/d/0B_q1Py ... sp=sharing
youtube: http://youtu.be/6zE4-1d9ujQ

i'll fix and reexport idle tomorrow, Viech


Re: Leech

Posted: Sun Jul 05, 2015 6:44 pm UTC
by gavlig

haven't remade the idle animation, since i'm not sure what to do. If i just made tentacles contract less intense, they look crappy. If i make all the tentacles contract, it looks like a pulsating pile of shit.

Anyway, here is the reexport with proper material names and animation names

https://drive.google.com/file/d/0B_q1Py ... sp=sharing

construct:0:400::,idle:0:200::,idle_unpowered:0:200::,pain:0:40::,destroy:0:300::,destroyed:0:1::