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Re: Dragoon

Posted: Thu Jun 04, 2015 2:04 am UTC
by RXMT

How about now? tried to reduced the width of the arms and increased blade width

Image

-R.


Re: Dragoon

Posted: Thu Jun 04, 2015 1:54 pm UTC
by Viech

The "forearms" look good again, the glaws may be a tad to big now. I think they were only too small in the last shot because the forearms were too huge. I'd combine the current forearms with something between the last and the current iteration of the claws. :tongue:

Try to imagine how the claws can be raised and slash quickly. In Unvanquished, every melee attack you make deals damage instantly, so the slash animations should be reasonably fast. Have a look at the Marauder slash animation for an example. The Dragoon doesn't need to slash as fast as that but it shouldn't really need a long time to raise the claws, which it does when they almost scratch the ground like this it can't just raise the forarms and extend the claws simultaneously right now).

The longer body looks good, I'm not sure though whether the last (two) row(s) of legs need to be adjusted in position for this. gavlig's call. :smile:


Re: Dragoon

Posted: Thu Jun 04, 2015 5:51 pm UTC
by gavlig

It's good with me. If blades will be too big i'll just make them a bit smaller just enough to fit into animation.


Re: Dragoon

Posted: Tue Jun 16, 2015 5:56 am UTC
by kharnov

Ping.


Re: Dragoon

Posted: Thu Jun 18, 2015 10:17 am UTC
by RXMT

Started working on more details

I have again changed the proportions of the front claws :-O

Image

Image

-R


Re: Dragoon

Posted: Thu Jun 18, 2015 2:01 pm UTC
by Viech

What do you think of removing the scythes and sharping the ends of the vertical limbs that they were attached to, so that they attack like this? I still have a hard time imagining swift attacks like that with the current claws.


Re: Dragoon

Posted: Sun Jun 21, 2015 3:01 pm UTC
by RXMT

How about now ?

Image

-R.


Re: Dragoon

Posted: Sun Jun 21, 2015 7:19 pm UTC
by Viech

The thorns/spikes as such are a bit long, apart from that I really like it! :smile: They should be short enough so that they can be held vertically without reaching the floor.


Re: Dragoon

Posted: Tue Jun 23, 2015 1:21 am UTC
by RXMT

Like that?

Image

-R.


Re: Dragoon

Posted: Wed Jun 24, 2015 9:23 pm UTC
by Viech

Looking good to me! Gavlig, any last comments on the limbs?