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Re: How look other games on the Daemon engine?
Posted: Sat Aug 22, 2015 7:22 am UTC
by illwieckz
daemon seems to have some problems with dds files from xonotic (perhaps a bug in the dds loader to fix?), I get that if I convert them to png (note, crn textures converted from dds does not work, I only managed to get something working with png textures converted from dds):
Re: How look other games on the Daemon engine?
Posted: Sat Aug 22, 2015 7:56 am UTC
by illwieckz
Re: How look other games on the Daemon engine?
Posted: Sat Aug 22, 2015 8:20 am UTC
by illwieckz
Re: How look other games on the Daemon engine?
Posted: Sat Aug 22, 2015 7:39 pm UTC
by Tom
More map, yes! Xonotic water is beautiful.
Re: How look other games on the Daemon engine?
Posted: Tue Sep 08, 2015 9:11 am UTC
by illwieckz
Re: How look other games on the Daemon engine?
Posted: Tue Sep 08, 2015 9:45 pm UTC
by Ishq
We should write a script that converts xonotic shaders to Unvanquished shaders. I actually had a script planned last night, but it was 3 AM and kinda gave up.
Re: How look other games on the Daemon engine?
Posted: Mon Sep 14, 2015 1:16 pm UTC
by poVoq
Nice, but normal maps are really lacking.
Particle effects (especially of the weapons) are much nicer in Xonotic also... any chance to have them easily translated into the deamon engine?
Re: How look other games on the Daemon engine?
Posted: Mon Sep 14, 2015 9:41 pm UTC
by Tom
Re: How look other games on the Daemon engine?
Posted: Tue Sep 15, 2015 7:48 am UTC
by Ishq
I hope that both games can benefit from each other. Perhaps we can port some of Xonotic's particle code as well.
Re: How look other games on the Daemon engine?
Posted: Tue Oct 20, 2015 6:43 pm UTC
by Viech
Ishq wrote:We should write a script that converts xonotic shaders to Unvanquished shaders. I actually had a script planned last night, but it was 3 AM and kinda gave up.
Alternatively, Sloth.