Please add a slot machine structure that allows humans to gamble for credits, to educate the players about the dangers of gambling. Winning should steal evos from aliens and losing should give their equivalent in morph point to aliens. Eg. if you bet 200 credits only to win 50 credits back, the remaining 150 credits should be converted to 1.5 morph points and transferred to a random alien. Should have payout rate of about 80% and 0.001% chance of a jackpot, which transfers all alien credits to humans and distributes them evenly among the team and devolves all aliens 2 classes down (so tyrants become advanced marauders, advanced marauders become mantises, etc.). This way you might win your team a near guaranteed victory, but in the long run you'll only help the aliens. Then publish the statistics on the effect of slot machines on the human/alien win ratio.
Slot Machine
Re: Slot Machine
I just realized I replied to this without even reading the first post, this was the right answer anyway: