Illuminatus

Models and textures for players, weapons and buildables.
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Viech
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Illuminatus

Post by Viech »

We plan on adding a new alien form based on a concept by our lead illumustrator lamefun:

lamefun wrote:

Image

Size: as normal marauder.
Health: 35.
Speed: as mantis without the pounce.

The main eye burns everything it sees when left mouse button is pressed, the closer, the more damage, up to 2100 DPS (torso) when close, and the damage decreases fast with distance, already being only 80 DPS at the range of 3 human heights, and about 40 DPS when looking at reactor from the opposite ledge in ATCS, and the minimum of 5 DPS. The attack should have infinite range. The main eye is a lens eye, but it cannot see anything while it's in use, and compound side eyes temporarily take over, so field of vision should be reduced when the main eye is being fired.

Can't be seen on radar.

Has no secondary or tertiary attacks.

It has a beak on the top of its triangular head and a spoon and fork three-section arms to feed it and give it water.

Can walk on walls.

Image

Your pentagon budget is 23k.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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gavlig
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Re: Illuminatus

Post by gavlig »

Is it April first? Am i dreaming?

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gavlig
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Re: Illuminatus

Post by gavlig »

Are you high? :)

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Viech
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Re: Illuminatus

Post by Viech »

I'm high on Eris' love.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Ishq
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Re: Illuminatus

Post by Ishq »

*Illuminatus

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Viech
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Re: Illuminatus

Post by Viech »

*lsqh

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Geno527
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Re: Illuminatus

Post by Geno527 »

What the hell ahahah

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