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				Idea: Illuminatus Alien
				Posted: Thu Jan 08, 2015 11:36 pm UTC
				by lamefun
				
Size: as normal marauder.
Health: 35.
Speed: as mantis without the pounce.
The main eye burns everything it sees when left mouse button is pressed, the closer, the more damage, up to 2100 DPS (torso) when close, and the damage decreases fast with distance, already being only 80 DPS at the range of 3 human heights, and about 40 DPS when looking at reactor from the opposite ledge in ATCS, and the minimum of 5 DPS. The attack should have infinite range. The main eye is a lens eye, but it cannot see anything while it's in use, and compound side eyes temporarily take over, so field of vision should be reduced when the main eye is being fired.
Can't be seen on radar.
Has no secondary or tertiary attacks.
It has a beak on the top of its triangular head and a spoon and fork three-section arms to feed it and give it water.
Can walk on walls.

 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 4:19 am UTC
				by kharnov
				
			 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 4:20 am UTC
				by Viech
				
			 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 5:14 am UTC
				by lamefun
				Please make it to look like a bee (with black-yellow colors and fur):

And give an eye some awesome effect like this:

I also forgot Unva supports shaders, so this is what should the vision be reduced to when the main eye is in use:

 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 6:26 am UTC
				by kangz
				
			 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 3:58 pm UTC
				by Viech
				I don't know, glare effects are so 2014…
 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 09, 2015 6:43 pm UTC
				by lamefun
				Viech wrote:I don't know, glare effects are so 2014…
 
Or make it leave afterimages like ones you get from a camera flash, more 1 second of looking - permanent blind spot that can only be remedied by medistations.
 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Mon Jan 12, 2015 2:50 am UTC
				by illwieckz
				 
   I WANT THAT
 I WANT THAT
 
			
					
				Re: Idea: Illuminatus Alien
				Posted: Fri Jan 16, 2015 6:59 am UTC
				by arf
				This is a great idea.  The beak is very good.
I also agree with bee vision.
This pretty much solves the age-old camping problem.  So I guess we don't really need things like map hazards/the hovel to keep the aliens entertained.