(I was a bit irritated by the width of the nose at first but kharnov told me that it's characteristic for his ethnicity, so disregard my eariler comment.)
I don't mind, I can modify the nose if needed, but I was trying to go for african-american maybe.
No, actually it's fine. Something felt odd about the proportions on that frontal rendering and I thought it may have been the nose but that was likely just my european bias that lead to a wrong explanation. Could've been the forehead which looked a bit flat and high from that specific perspective or even the size of the pupils. Either way, I like your latest rendering a lot and I don't think there's any need to change the proportions.
that's largely a stylistic choice and would be up to Viech.
Nope, that choice is up to the artist really.
I do like the facial hair in general, the beard in particular looks really good. I can see how the top hair could be improved further; Personally I'm not sure if removing the hair is the only choice here though. I think what I dislike about it is the area right above where beard and hair meet. But again, that's really just my opinion.
how about we keep all the options and give them to players as skins?
In case the head texture is seperate I wouldn't be opposed to that, though I find we should head for a good default first. We could also ship different hair colors for the female soldier; Both would give the clones a slight notion of individuality, if kharnov agrees that this makes any sense in his lore.