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Re: Pulse Rifle

Posted: Sat Apr 25, 2015 5:15 pm UTC
by kharnov

Looks good to me!


Re: Pulse Rifle

Posted: Sat Apr 25, 2015 8:07 pm UTC
by Geno527

Perfect :D !

I have made the "Third Person" version, here is a comparision :
Image

I think that I will be abble to optimise both version a bit.


Re: Pulse Rifle

Posted: Sat Apr 25, 2015 8:36 pm UTC
by kharnov

Good triangle count so far. Let's see how much lower you can get it, but don't worry if you can't get it much lower.


Re: Pulse Rifle

Posted: Sat Apr 25, 2015 9:00 pm UTC
by Viech

Yep, looking really good indeed! Feel free to call it done any time. Then we just need a license and the mesh to test it ingame. :smile:


Re: Pulse Rifle

Posted: Sat Apr 25, 2015 10:49 pm UTC
by Geno527

Yep, I will not forget :) What format do you need, tga or dds (+ the psd ?) for the texture ? An OBJ or FBX (+ the max) for the mesh ? Because I can already give you what you need to test it in game.


Re: Pulse Rifle

Posted: Sat Apr 25, 2015 11:35 pm UTC
by kharnov

TGA textures, OBJ models.


Re: Pulse Rifle

Posted: Thu May 28, 2015 9:08 pm UTC
by kharnov

Pinging for updates.


Re: Pulse Rifle

Posted: Tue Jun 16, 2015 5:57 am UTC
by kharnov

Pong.


Re: Pulse Rifle

Posted: Fri Jul 10, 2015 5:08 pm UTC
by kharnov

Ping.


Re: Pulse Rifle

Posted: Fri Nov 13, 2015 11:07 am UTC
by Viech

Geno, you still alive? We'd really like this weapon ingame!