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In-editor-translucent caulk

Posted: Tue Apr 29, 2014 6:48 pm UTC
by Viech

Before you vote, check out the translucent caulk shipped in the upcoming common shader package. Learn more here.


Re: In-editor-translucent caulk

Posted: Tue May 13, 2014 6:54 pm UTC
by Viech

Caulk will be reverted to opaque in Alpha 28. Any other changes or improvments you can think of for any of the texture sets?


Re: In-editor-translucent caulk

Posted: Thu May 15, 2014 5:48 am UTC
by neumond

Bundle transparent_d.tga to package? Mirrors don't work until you copy the shader and give it any transparent image. I.e. everything ends up in copying shader. Before that we can have out of box working mirror if transparent_d.tga was in common package.


Re: In-editor-translucent caulk

Posted: Thu May 15, 2014 11:44 am UTC
by Viech

The file is included (in PNG format though):

Code: Select all

% unzip -l /usr/share/unvanquished/pkg/tex-common_1.0.pk3|grep trans
      272  2014-04-08 23:05   textures/radiant/transparent_d.png

Can you try to figure out why it's not working?


Re: In-editor-translucent caulk

Posted: Thu May 15, 2014 12:52 pm UTC
by neumond

map textures/common/transparent
At least that.


Re: In-editor-translucent caulk

Posted: Mon Jun 02, 2014 7:03 pm UTC
by Viech

In Alpha 28, which ships tex-common_2.0.pk3, caulk is opaque and mirrors and portals should be fixed.