Overmind (2)

Models and textures for players, weapons and buildables.
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kharnov
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Re: Overmind (2)

Post by kharnov »

OBJ for model, TGA for textures. Lossless and the highest resolution you can manage (2048 or 4096)

RXMT
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Re: Overmind (2)

Post by RXMT »

This work is licensed under a <CC-BY-SA 3.0> license, attribute it to <RXMT>

Link : http://www.mediafire.com/download/34mkr ... _Files.zip

Edit: corrected the license and updated the model link

-R.

Last edited by RXMT on Fri Dec 05, 2014 3:02 pm UTC, edited 3 times in total.
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kharnov
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Re: Overmind (2)

Post by kharnov »

Oh no, it's attributed to you, since you made the model. :tongue:

RXMT
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Re: Overmind (2)

Post by RXMT »

Ok thanks , I adjusted the model(.obj) origin (it was in the center of the model), you should re-download the whole .zip

Hope it's ok

-R.

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gavlig
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Re: Overmind (2)

Post by gavlig »

Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^

RXMT
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Re: Overmind (2)

Post by RXMT »

gavlig wrote:

Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^

Thanks!

By curiosity what program will you use for animation? (I use Maya)

Also, I will be up for another assignment :-), doesn't seem to have any organic ones around, I could do a concept art if needed ^^

-R.

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kharnov
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Re: Overmind (2)

Post by kharnov »

He does all of his work in Blender.

By the way, we're thinking up an assignment for you!

RXMT
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Re: Overmind (2)

Post by RXMT »

By the way, we're thinking up an assignment for you!

Great! Can't wait to start another one! :-)

-R.

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kharnov
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Re: Overmind (2)

Post by kharnov »

Viech should have messaged you by now.

Here are some test shots of the overmind in-game.

Image
Image
Image
Image

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gavlig
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Re: Overmind (2)

Post by gavlig »

sweeeeeeet

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