Hello,
MaraZap|Alex and me are bothered by crashes. It only happen on Win 7 x86 for me, on Xubuntu 13.10 x86 everything is fine.
It crashed exactly in this situation: I just start the game, join a server, and it crash each time with texture quality set to 1:2 (at the middle of map loading), randomly in the first 5 min when set to 1:1 or at the end of map loading. (I have big fps drop when entering a base, alien, or human, for 1-2s no more, if it is linked, the rest of time I got 100 fps) A true drop, a freeze of all the game. Back with alpha 21 I wasn't having those freezes.
Until alpha 21 everything were fine, 120 fps on old map 80-100 on new ones. Even in the middle of battle with burning things, many enemy, luci balls, fps didn't go below 40 fps.
I wasn't having any crashes.
Some informations:
Where I live, in France, I have a good connection (< 50 ms ping, 1700 kb/s) but on dev server I have 200 ms ping. In Unvanquished menu, internet connection is set to xdsl/cable/...
I have 2 GB of ram, a core 2 duo o/c to 2.4 GHz and an ATI 4870 1 GB.
I use seta r_smp 1.
I have no crashlog.txt. Here is my daemon.log:
Code: Select all
Unvanquished 0.24.1 Windows x86 Feb 11 2014
+set cl_renderer GL3,GL
Home path: C:\Users\Tom\Documents\My Games\Unvanquished
Pak path: C:\Program Files\Unvanquished/pkg
Pak path: C:\Users\Tom\Documents\My Games\Unvanquished/pkg
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-atcshd-gpp2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-citadel.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-cruz-b6.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-derelictb-beta04.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-Eden-b3.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-flap.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-gloom2beta2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-metro-b1-2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-minetest2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-procyon-r1.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-sirius.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-sokolov-1.1.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-temple-0.5.5.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-thermal.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-transit-gpp.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-veddak-final.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-volcano-alpha4-1.1.0.pk3
Loaded 7 languages
execing 'default.cfg'
execing 'autogen.cfg'
execing 'keybindings.cfg'
execing 'autoexec.cfg'
Set language to English
----- Client Initialization -----
----- Client Initialization Complete -----
----- Initializing Renderer -----
Loading "C:\Program Files\Unvanquished/rendererGL3.dll"...
done
Calling GetRefAPI…
SDL_Init( SDL_INIT_VIDEO )...
Using SDL Version 2.0.1
SDL using driver "windows"
Initializing OpenGL display
Display aspect: 1.600
...setting mode -1:
1680 1050
Using 24 Color bits, 24 depth, 8 stencil display.
Using GLEW 1.10.0
Using enhanced (GL3) Renderer in GL 3.x mode...
Available modes: '1280x800 1440x900 1680x1050 1280x768 720x480 848x480 1360x768 1152x648 1280x720 1366x768 1600x900 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1360x1024 720x576 1280x1024 '
GL_RENDERER: ATI Radeon HD 4800 Series
Detected graphics driver class 'OpenGL 3+'
Detected graphics hardware class 'AMD Radeon DX10-class'
Initializing OpenGL extensions
...GL_ARB_debug_output not found
...using GL_ARB_depth_texture
...using GL_ARB_texture_cube_map
...using GL_ARB_vertex_program
...using GL_ARB_vertex_buffer_object
...using GL_ARB_occlusion_query
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
...found shading language version 330
...using GL_ARB_shading_language_100
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_draw_buffers
...using GL_ARB_half_float_pixel
...using GL_ARB_texture_float
...using GL_ARB_texture_rg
...ignoring GL_ARB_texture_compression
...using GL_ARB_vertex_array_object
...ignoring GL_EXT_texture_compression_s3tc
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_EXT_texture_filter_anisotropic
...GL_EXT_stencil_two_side not found
...GL_EXT_depth_bounds_test not found
...using GL_EXT_framebuffer_object
...using GL_EXT_packed_depth_stencil
...using GL_EXT_framebuffer_blit
...using GL_ATI_separate_stencil
...using GL_SGIS_generate_mipmap
...GL_GREMEDY_string_marker not found
...using GL_ARB_get_program_binary
Trying SMP acceleration...
WARNING: You enable r_smp at your own risk!
...succeeded.
Render thread starting
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 4800 Series
GL_VERSION: 3.3.11672 Compatibility Profile Context
GL_SHADING_LANGUAGE_VERSION: 3.30
GL_MAX_VERTEX_UNIFORM_COMPONENTS 16384
^2Using OpenGL 3.x context
Using GPU vertex skinning with max 128 bones in a single pass
-------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Loaded GeoIP data: ^1IPv4 ^1IPv6
Hostname: Tom-PC
IP6:
IP6:
IP6:
IP:
IP6:
Opening IP6 socket: [::]:*
Opening IP socket: 0.0.0.0:*
^5Loading RSA keys from pubkey
Daemon RSA public-key found.
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-atcshd-gpp2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-citadel.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-cruz-b6.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-derelictb-beta04.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-Eden-b3.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-flap.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-gloom2beta2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-metro-b1-2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-minetest2.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-procyon-r1.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-sirius.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-sokolov-1.1.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-temple-0.5.5.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-thermal.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-transit-gpp.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-veddak-final.pk3
^3Warn: Invalid pak name: C:\Program Files\Unvanquished/pkg/map-volcano-alpha4-1.1.0.pk3
timescale is cheat-protected.
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 4800 Series
GL_VERSION: 3.3.11672 Compatibility Profile Context
GL_SHADING_LANGUAGE_VERSION: 3.30
GL_MAX_VERTEX_UNIFORM_COMPONENTS 16384
^2Using OpenGL 3.x context
Using GPU vertex skinning with max 128 bones in a single pass
^3WARNING: alphaGen lightingSpecular keyword not supported in shader 'textures/nexus6/tin_s'
^3R_LoadMD5: expected 'mesh' found '' in model 'models/buildables/reactor/reactor.md5mesh'
Destroying renderer thread...
Render thread terminating
PS: sorry for the low quality of this post, its a transcription of an IRC discussion with Viech, MaraZap|Alex and I, if you need me to give more informations ask.
Thanks.