Basilisk

Model animations and effects.
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Viech
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Basilisk

Post by Viech »

The Basilisk is currently being animated by gavlig.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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gavlig
Animator
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Re: Basilisk

Post by gavlig »

Got it rigged. Working on the idle animation to test skin.

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gavlig
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Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Basilisk

Post by gavlig »

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Viech
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Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Basilisk

Post by Viech »

Sweet! I'm sad you didn't add music though. :frown:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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gavlig
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Re: Basilisk

Post by gavlig »

You'd be the first one to complain about it being proprietary and that youtube blocks it!

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gavlig
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Re: Basilisk

Post by gavlig »

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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Basilisk

Post by gavlig »

quick headsup: got walk_back, walk_left and pain animations ready. walk_right and run are next

didn't make a video, but you can check this .blend: https://drive.google.com/file/d/0B_q1Py ... sp=sharing

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gavlig
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Re: Basilisk

Post by gavlig »

https://drive.google.com/file/d/0B_q1Py ... sp=sharing

walk: fwd, bwd, left, right
run: fwd, bwd, left, right

idle, pain

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gavlig
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Re: Basilisk

Post by gavlig »

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Viech
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Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Basilisk

Post by Viech »

I approve of both music and walking. In case of legal doubt, you can always just sing me a song. :tongue:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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