Subtle yet powerful improvment. I like it!
Drill (2)
Re: Drill (2)
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
- Warvinc
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Re: Drill (2)
Just tell me if you guys all approve and If so,I'll send it to Kharnov :)
Re: Drill (2)
I think we can put it ingame!
Could you issue a public license for the model? (See this thread.)
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- Warvinc
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Re: Drill (2)
This work is licensed under a CC BY 3.0 license, attribute it to Vincent Monfette(Warvinc)
Re: Drill (2)
Any idea what you'd like to do next?
- Warvinc
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Re: Drill (2)
If possible I'd like to have a couple of in-game screenshot please:) And what's my choices?I never remember which letter mean ''not assigned'' :P
Re: Drill (2)
Warvinc wrote:If possible I'd like to have a couple of in-game screenshot please:) And what's my choices?I never remember which letter mean ''not assigned'' :P
Well yes, I can supply you with another set of ingame shots once we got the drill hooked up to reactor power.
Here's the legend for the icons:
nassigned
In rogress
ompleted
borted
raft
If you feel like continuing hardsurface, the armoury would be another human buildable and so is the repeater (the latter is marked as draft since we don't yet have a single concept, just a set of inspiration images). Apart from that there are three human weapons (sniper rifle, heavy machine gun, flame thrower) and an alien buildable (barricade) to chose from. The latter might require some animation expertise since it will need a shrinking animation involving a handful of tentacles.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
- Warvinc
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Re: Drill (2)
I really like the armory! I think I'll go with it if it's good for you! I'll be able to start next week because I won't be home a lot this week!
Re: Drill (2)
Good choice! Also, thank you very much for the drill. Your work is great, and I look forward to seeing it in-game.