Overmind

Model animations and effects.
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Viech
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Overmind

Post by Viech »

What's the status of the overmind? I recall the model has been completed months ago.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Ishq
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Re: Overmind

Post by Ishq »

*years

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Viech
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Re: Overmind

Post by Viech »

So how should we proceed here? Does the model even fit our requirements? It seems a bit off style wise.

Image

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Khaoz
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Re: Overmind

Post by Khaoz »

To be honest, I don't like it.

The modelling is really well done, but I'm not a fan of the concept/design.

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Viech
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Re: Overmind

Post by Viech »

Feelings seem to be mixed here, but given the fact that the model is indeed of good quality and animation shouldn't be too complicated due to the low number of relatively flexible limbs, let's try to get it ingame.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

jm82792
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Re: Overmind

Post by jm82792 »

Easier than the last one I tried last year :)

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kharnov
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Re: Overmind

Post by kharnov »

We still need someone to animate it.

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Viech
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Re: Overmind

Post by Viech »

The assignment thread is here.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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