Armoury

Models and textures for players, weapons and buildables.
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Warvinc
Modeler
Posts: 103
Joined: Fri Nov 15, 2013 3:58 pm UTC
Location: Montreal,Quebec,Canada
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Re: Armoury

Post by Warvinc »

Hey guys just a quick update,someone gave me a paid contract so I need to do this first , not supposed to take that long but just wanted to say it to you ! thanks :)

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Viech
Project Head
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Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Armoury

Post by Viech »

Don't worry, continue when you find the time. :smile:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Armoury

Post by kharnov »

Hey, any updates?

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Warvinc
Modeler
Posts: 103
Joined: Fri Nov 15, 2013 3:58 pm UTC
Location: Montreal,Quebec,Canada
Contact:

Re: Armoury

Post by Warvinc »

Hey!Like I said I'm on a small contract,almost over...sorry for that but i'm getting paid for it so I need to do it first!

I'm waiting for their approval so I'll be able to continue the armoury soon!

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kharnov
Granger
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Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Armoury

Post by kharnov »

:thumbup:

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Armoury

Post by Viech »

We can pay you with granger's tears of joy though. Now who's number one on your contractor list? :grin:

Did you read that we managed to fix the shading on the Drill?

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

User avatar
Warvinc
Modeler
Posts: 103
Joined: Fri Nov 15, 2013 3:58 pm UTC
Location: Montreal,Quebec,Canada
Contact:

Re: Armoury

Post by Warvinc »

Haha great deal :D you know you're my number 1♥ and wow great I'm glad it's been fixed !

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Warvinc
Modeler
Posts: 103
Joined: Fri Nov 15, 2013 3:58 pm UTC
Location: Montreal,Quebec,Canada
Contact:

Re: Armoury

Post by Warvinc »

FINALLY!Some news from me! Sorry guys I was really busy! Here's where I am right now,this is pretty much my base texture,including diffuse,spec,normal map and emissive.Now the only things left to do is add some details like scratch and dirt around the corner etc...tell me if there's something you don't like!thanks!

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User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Armoury

Post by Viech »

Impressive! I don't see any issues whatsoever, keep it up! :smile:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Armoury

Post by kharnov »

:thumbup:

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