Reticule not visible on HUD
On my Linux laptop, I can't see reticules for any of the weapons or alien classes. I checked the menu options and the cvars but they all have reticules turned on but not visible on my HUD.
Unvanquished is an open-source FPS game featuring team-based strategy and RTS elements, pitting humans against aliens in a futuristic setting.
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On my Linux laptop, I can't see reticules for any of the weapons or alien classes. I checked the menu options and the cvars but they all have reticules turned on but not visible on my HUD.
JOURNEYMAN wrote:On my Linux laptop, I can't see reticules for any of the weapons or alien classes. I checked the menu options and the cvars but they all have reticules turned on but not visible on my HUD.
Do you mean crosshairs, like cg_crosshair or do you mean like the weapon's sights (cg_Drawgun)?
The cross hairs, cg_drawgun has to do with showing the gun itself.
Reticle is the same as cross hair. The weapons don't have usable sights on them. Except MD.
Would be cool if you could pull a rifle up to your shoulder to iron sight, but thats another topic :D
When you metioned reticle I thought you meant the actual physical one. Crosshairs are cg_crosshair and there's a size cvar somewhere I think. Do /cvarlist cross* and you should find it.
Played last night and had a similar issue.
When I used the shotgun, the model was really small, no sounds or hitmarkers (bullet holes) would appear when I shot, and there was no crosshair.
Did it happen on snowstation by any chance?
For me, it happens on all maps. I was wondering if this has to do with my old hardware and the lowest setting on almost all graphics. I'm hoping the next mac version works.