Flame Thrower (2)

Models and textures for players, weapons and buildables.
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Ishq
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Re: Flame Thrower (2)

Post by Ishq »

Oh, I forgot to mention, we'll probably want two versions. One slightly high poly first person version and lower poly third person version.

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Viech
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Re: Flame Thrower (2)

Post by Viech »

About the thickness of the frame, maybe you could leave it as thick as it is and just make the "female" connector on the frame bigger and round?

The handle looks good, can you bring it a bit closer to the center of the weapon by having its joint extend a bit outwards?

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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AlexRaidock
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Re: Flame Thrower (2)

Post by AlexRaidock »

Ok, doing more poly version now. About connector, ok i' ll do round part bigger. And what about extended handle, it is in the center, or i don't understand smth you want??

Dam i want 2017 already...

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Viech
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Re: Flame Thrower (2)

Post by Viech »

AlexRaidock wrote:

And what about extended handle, it is in the center, or i don't understand smth you want??

Right now the joint of the handle is centered, not the handle itself. I'd rather have the handle as such centered above the weapon.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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kharnov
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Re: Flame Thrower (2)

Post by kharnov »

Hey there! I was out on break for a bit, but I'm back now, and your flamer progress so far looks amazing! :thumbup:

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AlexRaidock
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Re: Flame Thrower (2)

Post by AlexRaidock »

Hi guys, sorry for not posting anything. Was a bit sick for a couple of days , but everything is ok now. Tomorrow will continue to work as usual

Dam i want 2017 already...

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kharnov
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Re: Flame Thrower (2)

Post by kharnov »

Glad to hear you're feeling better! :thumbup:

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AlexRaidock
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Re: Flame Thrower (2)

Post by AlexRaidock »

UPD.
Redone some topology(more high poly now.)
Textured(After texturing noticed that handler that you told me not in centered, but no worry, in this model all pieces is separate from other so can be modified later. It concerns flame tank either)
All maps are 4k as was asked

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6
screen06.jpg (424.47 KiB) Viewed 3087 times
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5
screen05.jpg (135.75 KiB) Viewed 3087 times
4
4
screen04.jpg (282.35 KiB) Viewed 3087 times
03
03
screen03.jpg (340.39 KiB) Viewed 3087 times

Dam i want 2017 already...

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kharnov
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Re: Flame Thrower (2)

Post by kharnov »

Wow, that is some impressive progress! :thumbup:

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AlexRaidock
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Re: Flame Thrower (2)

Post by AlexRaidock »

Well, all that was asked to redo was redone. I suppose that's all?? If yes and all is good after approval will attach model and textures .zip file
Waiting for your words guys...

Dam i want 2017 already...

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