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Re: Battle Suit (2)

Posted: Sat May 17, 2014 9:53 am UTC
by gavlig

Hey lhdc! Sorry, it's my fault, i had to export new model, but i literally can't reach my home pc these days. I hope to get some free time next week and get bsuit ingame


Re: Battle Suit (2)

Posted: Sat May 17, 2014 4:08 pm UTC
by Ishq

I can export models as well, but I've had finals. I'm done now so I expect to be doing more unv stuff in the coming weeks.


Re: Battle Suit (2)

Posted: Sat May 17, 2014 7:40 pm UTC
by lhdc

its np :) i was just curious O_O


Re: Battle Suit (2)

Posted: Mon May 19, 2014 6:26 pm UTC
by Ishq

aight, got some time

http://unvanquished.net/modi/bsuit_0.pk3 Build a drill to see the bsuit. Build in an open area. Keep away from children.
http://imgur.com/wAfGd4B,292rwaX,w8siKG ... ,0RVkyzz#4


Re: Battle Suit (2)

Posted: Mon May 19, 2014 9:15 pm UTC
by lhdc

i like it :)
the model have the gloss map?


Re: Battle Suit (2)

Posted: Tue May 20, 2014 12:04 am UTC
by Ishq

It should. I didn't mess with the specular exponents however.


Re: Battle Suit (2)

Posted: Tue May 20, 2014 4:32 am UTC
by lhdc

uhm... the inner part of the suit, the navy blue, shoud be almost with no gloss, and the in the image he have some glow, more then it shoud.
maybe the exponent have something wrong, or i did something wrong on the gloss map.


Re: Battle Suit (2)

Posted: Tue May 20, 2014 5:32 am UTC
by kharnov

Image


Re: Battle Suit (2)

Posted: Tue May 20, 2014 5:40 am UTC
by Ishq
lhdc wrote:

uhm... the inner part of the suit, the navy blue, shoud be almost with no gloss, and the in the image he have some glow, more then it shoud.
maybe the exponent have something wrong, or i did something wrong on the gloss map.

Or I merged the specularmap and the glossmap wrong :) Probably the latter since I have never done this before.


Re: Battle Suit (2)

Posted: Tue May 20, 2014 9:05 am UTC
by Viech

If I remember correctly, the glossmap should be in the alpha channel of the specular map. Except for the specularity, this is looking good though. :smile:

I think the face is still missing some detail in the mouth area. I'll experiment with some paintings later today to maybe come up with some inspiration. I'll wait for a fixed export to give feedback on the material.