Lasgun

Models and textures for players, weapons and buildables.
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kharnov
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Re: Lasgun

Post by kharnov »

That's impressive, chris. Wow.

By the way, would you also be interested in animating the SMG in first-person? The model is already done, and you can get some practice with how the new human hands work. You could then use some of that knowledge to figure out how you'd like to animate this gun in first-person.

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chris
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Re: Lasgun

Post by chris »

Omg, your response time is epic Kharnov, just ONE minute later!

Regarding the smg: I can animate it maybe, but first I want to finish the lasgun.

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kharnov
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Re: Lasgun

Post by kharnov »

I am always watching. :cyclops:

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Viech
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Re: Lasgun

Post by Viech »

Will the scope come back? I hope it does!

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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janev
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Re: Lasgun

Post by janev »

Looking good. :thumbup:

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chris
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Re: Lasgun

Post by chris »

I'm done with the lowpoly, I will unwrap it properly the next days and then bake out the final maps. After that I'm actually ready to texture it.

here is the complete lasgun with the testnormalmaps:
Image

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kharnov
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Re: Lasgun

Post by kharnov »

Incredible!

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Viech
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Re: Lasgun

Post by Viech »

Indeed.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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kharnov
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Re: Lasgun

Post by kharnov »

Can you take a teaser shot with the new human hands gripping it?

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gavlig
Animator
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Re: Lasgun

Post by gavlig »

Stunning! Are you sure it's not highpoly version you showed? :)

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