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Re: Basilisk (2)

Posted: Fri Mar 14, 2014 12:41 am UTC
by Cupside

So, does vertex position have to be in same place in both meshes?


Re: Basilisk (2)

Posted: Mon Mar 17, 2014 6:45 pm UTC
by Stannum

What gavlig said. Add more loops for a smoother deformation. Dual quaternion skinning will also help keep volume at joints, but I don't know if blender supports it in the viewport.


Re: Basilisk (2)

Posted: Mon Mar 17, 2014 7:55 pm UTC
by gavlig

Cupside: sorry, didn't see that last message. Yes, vertices on joints between meshes should be duplicated for each mesh(like one loop should be present in both parts).


Re: Basilisk (2)

Posted: Fri Apr 25, 2014 1:52 pm UTC
by Cupside

Hi everybody,

Long time since I posted here. I have read Gavlig and Kharnov emails, and I will reply here so you are able to see progress of Basilisk. I put on DB what I have atm.

https://www.dropbox.com/sh/hvv6jzgy9rcv1st/0lcdUpfPNT

I also uploaded model and textures, that way you can check it at UV engine.

https://www.dropbox.com/s/jzms83ygudtjzh3/Basilisk15.7z

I hope you had good Eastern holidays.


Re: Basilisk (2)

Posted: Fri Apr 25, 2014 4:30 pm UTC
by Viech

Sweet! I like what you have so far. :smile:


Re: Basilisk (2)

Posted: Fri Apr 25, 2014 7:45 pm UTC
by kharnov

Looks great. What do you have left to do with it?


Re: Basilisk (2)

Posted: Sun Apr 27, 2014 7:37 pm UTC
by Cupside

I would like to watch model in UV engine, because last time textures change a lot between xoliul shader and UV shader, so I don't know if specular and diffuse are too strong or weak. I need to improve diffuse in some areas, for example in head, teeth... I'm trying to fix some things that I don't like to much...


Re: Basilisk (2)

Posted: Wed Apr 30, 2014 6:08 pm UTC
by Cupside

I modified textures , mainly spec map to avoid seams on scratchs and some little retouch of diffuse map.

https://www.dropbox.com/s/jc3w2gfc08yi59y/Basilisk16.7z


Re: Basilisk (2)

Posted: Thu May 01, 2014 9:20 am UTC
by Viech

So, could someone attempt the import to Unvanquished?


Re: Basilisk (2)

Posted: Mon May 19, 2014 2:21 pm UTC
by kharnov