Re: Overmind (2)
OBJ for model, TGA for textures. Lossless and the highest resolution you can manage (2048 or 4096)
Unvanquished is an open-source FPS game featuring team-based strategy and RTS elements, pitting humans against aliens in a futuristic setting.
https://forums.unvanquished.net/
OBJ for model, TGA for textures. Lossless and the highest resolution you can manage (2048 or 4096)
This work is licensed under a <CC-BY-SA 3.0> license, attribute it to <RXMT>
Link : http://www.mediafire.com/download/34mkr ... _Files.zip
Edit: corrected the license and updated the model link
-R.
Oh no, it's attributed to you, since you made the model.
Ok thanks , I adjusted the model(.obj) origin (it was in the center of the model), you should re-download the whole .zip
Hope it's ok
-R.
Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^
gavlig wrote:Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^
Thanks!
By curiosity what program will you use for animation? (I use Maya)
Also, I will be up for another assignment :-), doesn't seem to have any organic ones around, I could do a concept art if needed ^^
-R.
He does all of his work in Blender.
By the way, we're thinking up an assignment for you!
By the way, we're thinking up an assignment for you!
Great! Can't wait to start another one! :-)
-R.
Viech should have messaged you by now.
Here are some test shots of the overmind in-game.
sweeeeeeet