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Re: Overmind (2)

Posted: Thu Dec 04, 2014 9:46 pm UTC
by kharnov

OBJ for model, TGA for textures. Lossless and the highest resolution you can manage (2048 or 4096)


Re: Overmind (2)

Posted: Thu Dec 04, 2014 11:20 pm UTC
by RXMT

This work is licensed under a <CC-BY-SA 3.0> license, attribute it to <RXMT>

Link : http://www.mediafire.com/download/34mkr ... _Files.zip

Edit: corrected the license and updated the model link

-R.


Re: Overmind (2)

Posted: Fri Dec 05, 2014 12:05 am UTC
by kharnov

Oh no, it's attributed to you, since you made the model. :tongue:


Re: Overmind (2)

Posted: Fri Dec 05, 2014 1:31 am UTC
by RXMT

Ok thanks , I adjusted the model(.obj) origin (it was in the center of the model), you should re-download the whole .zip

Hope it's ok

-R.


Re: Overmind (2)

Posted: Sat Dec 06, 2014 5:02 pm UTC
by gavlig

Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^


Re: Overmind (2)

Posted: Sat Dec 06, 2014 8:48 pm UTC
by RXMT
gavlig wrote:

Dude, your model is awesome! I've checked it out and i must say that animating it will be a great pleasure ^_^

Thanks!

By curiosity what program will you use for animation? (I use Maya)

Also, I will be up for another assignment :-), doesn't seem to have any organic ones around, I could do a concept art if needed ^^

-R.


Re: Overmind (2)

Posted: Sat Dec 06, 2014 8:56 pm UTC
by kharnov

He does all of his work in Blender.

By the way, we're thinking up an assignment for you!


Re: Overmind (2)

Posted: Fri Dec 12, 2014 7:36 pm UTC
by RXMT

By the way, we're thinking up an assignment for you!

Great! Can't wait to start another one! :-)

-R.


Re: Overmind (2)

Posted: Tue Dec 16, 2014 6:31 am UTC
by kharnov

Viech should have messaged you by now.

Here are some test shots of the overmind in-game.

Image
Image
Image
Image


Re: Overmind (2)

Posted: Tue Dec 16, 2014 1:14 pm UTC
by gavlig

sweeeeeeet