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Re: Drill (2)

Posted: Tue Feb 25, 2014 12:02 am UTC
by Viech

Subtle yet powerful improvment. I like it! :smile:


Re: Drill (2)

Posted: Tue Feb 25, 2014 12:23 am UTC
by Warvinc

Just tell me if you guys all approve and If so,I'll send it to Kharnov :)


Re: Drill (2)

Posted: Tue Feb 25, 2014 12:26 am UTC
by Viech

I think we can put it ingame! :smile:

Could you issue a public license for the model? (See this thread.)


Re: Drill (2)

Posted: Tue Feb 25, 2014 12:32 am UTC
by Warvinc

This work is licensed under a CC BY 3.0 license, attribute it to Vincent Monfette(Warvinc)


Re: Drill (2)

Posted: Tue Feb 25, 2014 12:42 am UTC
by kharnov

Any idea what you'd like to do next?


Re: Drill (2)

Posted: Tue Feb 25, 2014 12:47 am UTC
by Warvinc

If possible I'd like to have a couple of in-game screenshot please:) And what's my choices?I never remember which letter mean ''not assigned'' :P


Re: Drill (2)

Posted: Tue Feb 25, 2014 1:11 am UTC
by Viech
Warvinc wrote:

If possible I'd like to have a couple of in-game screenshot please:) And what's my choices?I never remember which letter mean ''not assigned'' :P

Well yes, I can supply you with another set of ingame shots once we got the drill hooked up to reactor power. :wink:

Here's the legend for the icons:

  • Imagenassigned

  • In Imagerogress

  • Imageompleted

  • Imageborted

  • Imageraft

If you feel like continuing hardsurface, the armoury would be another human buildable and so is the repeater (the latter is marked as draft since we don't yet have a single concept, just a set of inspiration images). Apart from that there are three human weapons (sniper rifle, heavy machine gun, flame thrower) and an alien buildable (barricade) to chose from. The latter might require some animation expertise since it will need a shrinking animation involving a handful of tentacles.


Re: Drill (2)

Posted: Tue Feb 25, 2014 1:16 am UTC
by Warvinc

I really like the armory! I think I'll go with it if it's good for you! I'll be able to start next week because I won't be home a lot this week!


Re: Drill (2)

Posted: Tue Feb 25, 2014 1:26 am UTC
by kharnov

Good choice! Also, thank you very much for the drill. Your work is great, and I look forward to seeing it in-game.


Re: Drill (2)

Posted: Tue Feb 25, 2014 4:19 am UTC
by Ishq