Page 4 of 15

Re: Battle Suit (2)

Posted: Mon Mar 17, 2014 7:57 pm UTC
by lhdc

small update, made the legs and the shoulder bigger.
add the details on the hands, and the on the dark part of the suit.

battlesuit2.jpg
battlesuit2.jpg (156.54 KiB) Viewed 467801 times
battlesuit.jpg
battlesuit.jpg (203.12 KiB) Viewed 467801 times

Re: Battle Suit (2)

Posted: Mon Mar 17, 2014 10:09 pm UTC
by gavlig

Yes, I definitely like that!


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 9:56 am UTC
by lhdc
low_wip1.jpg
low_wip1.jpg (165.61 KiB) Viewed 467776 times

making the low poly!
with no head and missing the lower part of the legs its on 7k trys, so its going to stay at 15k maximum.


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 11:54 am UTC
by gavlig

So, you're going to split it on few meshes?


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 3:31 pm UTC
by Viech

The image shows mostly quads (squares), are the number you gave us really tris (triangles)? If you count the quads, the model will have twice that amount of tris.


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 7:25 pm UTC
by lhdc

@gaviling
will make separated mesh if needed, kharnov said i didnt neet to, but i can separted it pretty easy.
and im making extra loops around the mecanincal parts around the joint, so the joint can move but the metal part just slide, will post some imgs of referenfe for that.

@viech
yes is tris count, the software already make the count transforming quads in tris.


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 9:44 pm UTC
by lhdc
skin_REF2.jpg
skin_REF2.jpg (111.13 KiB) Viewed 467762 times
skin_REF.jpg
skin_REF.jpg (228.48 KiB) Viewed 467762 times

the loops around the joint that i was talking about!. i made a quick skin just o ilustrate why they are there. the goal on then is just to keep the plate parte without deformation, but deform the the part bellow then.
also made this loops on the elbow, and on the feet!


Re: Battle Suit (2)

Posted: Wed Mar 19, 2014 11:40 pm UTC
by lhdc

its a single mesh, i can separated if need.
i hope 13.6k works, i can lower it more but with the mesh density is with a good amount of details.
Image


Re: Battle Suit (2)

Posted: Thu Mar 20, 2014 12:54 am UTC
by Ishq

Can you give us the obj? We can see how it performs with a generic texture.


Re: Battle Suit (2)

Posted: Thu Mar 20, 2014 1:07 am UTC
by lhdc
battlesuit-low.rar
(193.7 KiB) Downloaded 11978 times

there it goes :thumbup: