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Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 7:13 am UTC
by Jaroth
The battlesuit improvement.- I dont know if someone think about this idea but i think that the tyrants in the tremulous we all know are overpowered, i mean in stage 3 the humans have the battlesuit, it have to make it more powerful than before cause we need balance in the game, like the dragoons and the tyrants could have a good fight with the battlesuit, i mean i dont know the ability to carry two weapons, eliminate the blaster for the battlesuit and add another secondary weapon like painsaw, i think too about another ability like the tyrant can make a run the battlesuit can make it too, that costs a lot of stamina of the player but do 50 points of damage to any enemy...
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 8:44 am UTC
by KenuR
Anomalous wrote:I think that it was meant to be ‘review of Tremulous’ – the reverse of a certain mistake made regarding the Ravenous Bugblatter Beast of Traal…
HGTTG?
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 9:59 am UTC
by banksy
I suggest that there be an interactive tutorial when you first join a server in unvanquished, that shows new players how to play. or this tutorial could be on an empty map, and they need to complete sections of the tutorial to continue.
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 11:52 am UTC
by JBiscuitz
Battlesuit with default painsaw seems OP. A chainsuit can already do considerable damage.
Perhaps a battlesuit could explode after death doing 50a damage instead :p
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 2:45 pm UTC
by Khaoz
banksy wrote:I suggest that there be an interactive tutorial when you first join a server in unvanquished, that shows new players how to play. or this tutorial could be on an empty map, and they need to complete sections of the tutorial to continue.
This is a pretty good idea, since this game does have a bit of a learning curve. It could be similar to UrT's, theirs is very basic but enough to get you started.
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 2:46 pm UTC
by Anomalous
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 3:31 pm UTC
by Jaroth
JBiscuitz wrote:Battlesuit with default painsaw seems OP. A chainsuit can already do considerable damage.
Perhaps a battlesuit could explode after death doing 50a damage instead :p
Maybe, i like the idea but it will hurt the teammates if it explode, maybe another weapon like the Rifle or the Shotgun I guess?
Re: Small ideas & miscellaneous suggestions!
Posted: Thu Aug 09, 2012 8:56 pm UTC
by JBiscuitz
Perhaps human damage is around 20 if near explosion, 5% damage to buildings and if the battlesuit were to have an extra feature i would still vote for the stomp. Dual wielding of any sort (especially shotty/chaingun) would mean humans would be beyond overpowered, they would be unstoppable with skilled players :)
Re: Small ideas & miscellaneous suggestions!
Posted: Fri Aug 10, 2012 9:56 am UTC
by ViruS
Lol. "Kamikaze!" when you're about to die..... Reminds me of that annoying battpack explosion on W server or something...
Idea makes sense.
I dont like dual wield though. Maybe a thermo camera [toggled on/off]?
Re: Small ideas & miscellaneous suggestions!
Posted: Fri Aug 10, 2012 11:41 am UTC
by banksy
Khaoz wrote:This is a pretty good idea, since this game does have a bit of a learning curve. It could be similar to UrT's, theirs is very basic but enough to get you started.
Maybe you can program a bot to help along? Similar to the tutorial in QuakeLive