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Re: Armoury

Posted: Wed Apr 02, 2014 6:54 pm UTC
by Viech

One texture for the armoury, including the screen's frame and one texture that only has the display area, so that whatever you would put on that texture would appear on the screen.


Re: Armoury

Posted: Mon Apr 21, 2014 10:26 pm UTC
by Warvinc

Hi guys! Sorry for the big lack of update,I had a lot of personal issues but I was still working on it a bit,I'm almost done doing the high poly.tell me what you think.The only thing left is the keys of the keyboard and some details on the main body.I hope this will all bake well!here's my high Poly!


Re: Armoury

Posted: Tue Apr 22, 2014 12:33 am UTC
by kharnov

Nice! Wait for tomorrow for Viech to give his final approval. He's having a bit of technical difficulty as the connection is very slow from Germany for some reason.


Re: Armoury

Posted: Tue Apr 22, 2014 10:04 am UTC
by Warvinc

Well it's only a head up,I'm not fully done yet I'll send another picture when it's over :)


Re: Armoury

Posted: Tue Apr 22, 2014 8:19 pm UTC
by Viech

Ew, I thought my last form submission succeeded. Anyway, still looking good to me! Maybe add a forth claw/extension per foot dirtected towards the center (there are currently only three per foot)? If it's too late given that you're already working on the high poly, nevermind.


Re: Armoury

Posted: Tue Apr 22, 2014 8:30 pm UTC
by Warvinc

No prob I'll add one more! :)


Re: Armoury

Posted: Sat Apr 26, 2014 3:41 pm UTC
by kharnov

Happy birthday Warvinc!


Re: Armoury

Posted: Sat Apr 26, 2014 5:28 pm UTC
by Viech

Yay, happy birthday!


Re: Armoury

Posted: Wed Apr 30, 2014 9:20 pm UTC
by Warvinc

So here's my final High Poly,it's time to say if there's something you don't like before I start baking anything! thanks for the happy birthday :D


Re: Armoury

Posted: Thu May 01, 2014 9:17 am UTC
by Viech

Very cool! Does it have a screen on each side? (I think it should, in case we ever make the screen interactive.)