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Re: Small ideas & miscellaneous suggestions!

Posted: Thu Oct 11, 2012 9:01 am UTC
by Khaoz

I think a webgl model of the tyrant would be pretty cool. This would allow rotating


Re: Small ideas & miscellaneous suggestions!

Posted: Thu Oct 11, 2012 2:35 pm UTC
by Amazonian1515

Oh, also, maybe a button on the Forums that takes to you the home page.


Re: Small ideas & miscellaneous suggestions!

Posted: Thu Oct 11, 2012 3:05 pm UTC
by JOURNEYMAN

Also, a button on the forums that takes you to the download page.
Specifically, here. http://sourceforge.net/projects/unvanquished/files/


Re: Small ideas & miscellaneous suggestions!

Posted: Thu Oct 11, 2012 7:18 pm UTC
by seana11
KenuR wrote:

I say keep it simple and practical.

+1


Re: Small ideas & miscellaneous suggestions!

Posted: Sat Oct 20, 2012 6:06 pm UTC
by Forty-Two

Alright, some random suggestions:

  • Var expansion support à la Tremfusion (ie /set test "bla", /say \$test\ would make you say 'bla')
  • Autocompleting cvarlist à la source engine console
  • Prevent bots from buying flamers, because I fear them a lot more than the alien bots (not even joking, they quite often do 50+ damage :/)

Re: Small ideas & miscellaneous suggestions!

Posted: Sun Oct 28, 2012 11:05 pm UTC
by Anomalous
Forty-Two wrote:

Alright, some random suggestions:

  • Var expansion support à la Tremfusion (ie /set test "bla", /say \$test\ would make you say 'bla')

/set test "bla"
/cmd say $test$

- Autocompleting cvarlist à la source engine console

Not sure about that one…

- Prevent bots from buying flamers, because I fear them a lot more than the alien bots (not even joking, they quite often do 50+ damage :/)

Perhaps. But it's fun watching them try to damage buildings from too far away :)


Re: Small ideas & miscellaneous suggestions!

Posted: Thu Nov 01, 2012 6:33 pm UTC
by Asvarox

While "fixing up" the translation I had that thought crossed my mind...

I believe it would be good idea to drop current "frag report system" ([victim] was bitten by [killer]) in favor of separated-from-chat image based one ([killer] [weapon icon] [victim]). Few reasons I can think of

  • It happens to spam the chat badly

  • It's quite unintuitive for newcomers while images are much clear

  • Images look cooler :)

  • it's pain in the ass to translate

IIRC somebody already have done this for Tremulous and released it as a mod and it worked quite fine.


Re: Small ideas & miscellaneous suggestions!

Posted: Fri Nov 02, 2012 6:22 pm UTC
by Anomalous

Interesting idea. We'll need a few more images to represent various attacks and a few more objects; some may be better left as text (“was in the wrong place”, perhaps, being one).

Link to source for this mod…?


Re: Small ideas & miscellaneous suggestions!

Posted: Fri Nov 02, 2012 9:28 pm UTC
by Asvarox

That took me some time, but I finally found it by looking through my posts (also, reading your own 2-3 years old posts is rather weird experience :) )
http://tremulous.net/forum/index.php?to ... #msg161329 (the code is present in later posts)


Re: Small ideas & miscellaneous suggestions!

Posted: Fri Nov 02, 2012 10:40 pm UTC
by Ishq

Hm, it seems he actually coded this. As Amanieu said later on in that thread, doing this is trivial with emoticons. In fact, you could do it right now Asvarox and make screenshots if you like. In the .po file, modify all the kill strings to "Player1 [weapon] Player2". For instance, for rifle, it would be:

Code: Select all

Player1 [rifle] Player2