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Re: On portability, linux support, trem2 and everything
Posted: Sun Dec 30, 2012 1:00 pm UTC
by ViruS
don't own windows "7" as it states somewhere (no support for xp apparently, or at least not recommended)
don't use money
don't have access to money
I rather open source, hence comes modding :D
"comming soon" with their official language English
Re: On portability, linux support, trem2 and everything
Posted: Sun Dec 30, 2012 10:41 pm UTC
by icaro440
epicdude wrote:Kindly accept my greetings, fine Negros of the Unvanquished community,
Tremulous2 that plans to be the AAA professional tremulous, is going the closed-source and windows-only way.
As discussed there in
http://forum.tremulous2.com/index.php?topic=61.0
http://forum.tremulous2.com/index.php?topic=60.0
Therefore I wanted to ask you, users and developers of Unva related questions:
would you have much less work if the product would be windows-only instead of linux mac etc compatible
do you think it could make sense to close source this project and earn money
do you see any way to have professional development of Unva, meaning, team of highly paid developers and supporters that do fix all the things that need fixing not only code "for fun" without any duty/responsibility to fix all the annoying small bugs and all
do you see any way for Unva2 to earn real money
would you use Unva if it would be closed-source
would you use Unva if it would be payable to use (even basic version, not talking about buying extra stuff or server bonuses or anything)
would you use Unva if it would be windows-only
THAT = TREMULOUS 2
THIS = CLOSED-SOURCE

Re: On portability, linux support, trem2 and everything
Posted: Mon Dec 31, 2012 2:13 am UTC
by ViruS
icaro440 wrote:THAT = TREMULOUS 2
THIS = CLOSED-SOURCE
THAT = TREMULOUS 2 + CLOSED SOURCE + NO MODDING EXCEPT CVAR TWEAKING + COSTS MONEY I CAN'T USE + "FREE" UDK ENGINE (is that good or bad?) + NON-TREM DEVS
THIS = UNVANQUISHED [Similar to Tremulous, but not Tremulous] + ( OPEN SOURCE = ALLOW MODDING ) + CVAR TWEAKING + COMMUNITY CREATIONS + FREE TO PLAY, NO BUYING HAT/MAP/GAME ASSET SHIT + SOME TREM DEVS
Re: On portability, linux support, trem2 and everything
Posted: Mon Dec 31, 2012 10:59 am UTC
by KenuR
ViruS wrote:>don't own windows "7" as it states somewhere (no support for xp apparently, or at least not recommended)
don't use money
don't have access to money
I rather open source, hence comes modding :D
"comming soon" with their official language English
Go back to 4chan! :p
Re: On portability, linux support, trem2 and everything
Posted: Tue Jan 01, 2013 4:03 pm UTC
by Anomalous
kharnov wrote:I'm pretty sure I didn't make a typo. I said that money will not be involved in the project, and that we will permanently remain free and open source. These are mutually exclusive statements, they are not linked to each other.
If they're mutually exclusive then they're linked in as much as only one can be true…
Re: On portability, linux support, trem2 and everything
Posted: Tue Jan 01, 2013 4:47 pm UTC
by seana11
AAAAAAAAAAAAAhahahahahahahahahahahaaaa.
No.
Re: On portability, linux support, trem2 and everything
Posted: Sat Jan 05, 2013 11:56 am UTC
by epicdude
1) Of course project can be open-source, linux but cost money: make open source free game but copyright imaginary property of game-art files.
also
2) project can be open-source, linux, free to play, but also make money: make entire game and all open-source and free software (BSD licence) but ask money to join the biggest server (your server) - that way everyone is happy and there is money for serious fast development.
3) totally free game and main server, but allow people to pay to buy some stuff
a) decorative
b) for game-play (some upgrades, like faster moving solider for a month)
I like idea 2, and 3a myself.
Don't some MORPGS go 3b and earn lots of money on this, also all this second life things.
Without flow of money I think we can not make really PROFESSIONAL game that you could show to average mainstream player and he would be amazed, even before getting to the gameplay;
Re: On portability, linux support, trem2 and everything
Posted: Sat Jan 05, 2013 4:19 pm UTC
by seana11
We could always just stick a 'donate' button on the main menu/credits menu and on the dl page. I'm sure that many people would help out.
Re: On portability, linux support, trem2 and everything
Posted: Sat Jan 05, 2013 10:34 pm UTC
by epicdude
Good idea. More people would help out if they would get something in return. So many options.
Re: On portability, linux support, trem2 and everything
Posted: Sat Jan 05, 2013 10:40 pm UTC
by kharnov
I have stated this before, and I will state it again. We do not want monetary donations. We do not want outside money from any source, regardless of the intent.