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Re: starting a server crashes my game ?

Posted: Thu Nov 29, 2012 11:51 am UTC
by icaro440

hi, what are you searching for? your homepath?

to know what is your homepath , simply open the console and type "fs_homepath"


Re: starting a server crashes my game ?

Posted: Thu Nov 29, 2012 12:16 pm UTC
by dezzicky2

im looking to see if thier are any files that are missing suffixs or .txt but i think everything is in order... are there maybe files that i am missing ?


Re: starting a server crashes my game ?

Posted: Thu Nov 29, 2012 1:31 pm UTC
by danmal

Press windows button and r at the same time. Type in %APPDATA% and press enter. A list of folders should pop up and Daemon or Unvanquished will be among them. There should be a file called crashlog.txt in main.

EDIT: I'm not on Windows atm but I'll jump on tomorrow and post some more troubleshooting info (if I don't then bump the thread).


Re: starting a server crashes my game ?

Posted: Fri Nov 30, 2012 12:06 am UTC
by dezzicky2

there is no crashlog :(


Re: starting a server crashes my game ?

Posted: Fri Nov 30, 2012 9:05 am UTC
by KenuR

What are your PC specs? Have you tried using the vanilla renderer?


Re: starting a server crashes my game ?

Posted: Fri Nov 30, 2012 12:23 pm UTC
by dezzicky2

its does not work in vanilla

Operating System: Windows 7 Home Premium 64-bit
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv6 Notebook PC
Processor: AMD A8-3530MX APU with Radeon(tm) HD Graphics (4 CPUs), 1.9GHz
DirectX Version: DirectX 11


Re: starting a server crashes my game ?

Posted: Sun Dec 02, 2012 5:40 am UTC
by dezzicky2

i found the %appdata% folder and i found the daemon but nowhere are there crashlogs


Re: starting a server crashes my game ?

Posted: Sun Dec 02, 2012 5:43 am UTC
by dezzicky2

when i chose dedicated lan it closed the unvanquished window and left the command console so i copied out the last bit from it
[skipnotify]24 arenas parsed

SDL audio device shut down.
------- GLSL_ShutdownGPUShaders -------
Hitch warning: 836 msec frame time
------ Server Initialization ------
Server: tremor
Sys_LoadDll(game) found vmMain function at 5F323F90
------- Game Initialization -------
gamename: base

gamedate: Nov 4 2012

InitGame: \g_needpass\0\gamename\base\sv_privateClients\0\mapname\tremor\version
\Unvanquished 0.9.0 i386 Nov 4 2012\g_markDeconstruct\3\g_unlagged\1\g_friendly
BuildableFire\0\g_friendlyFire\0\g_suddenDeathTime\0\g_maxGameClients\0\sv_maxcl
ients\20\timelimit\0\sv_floodProtect\0\sv_maxPing\0\sv_minPing\0\sv_maxRate\0\sv
_hostname\tassie server\protocol\86
RealTime: 2012-12-02 16:41:26
3readconfig: 7could not open admin config file admin.dat
4 teams with 8 entities

maprotation.cfg file not found.


unknown command: -attack
Hitch warning: 926 msec frame time


Re: starting a server crashes my game ?

Posted: Sun Dec 02, 2012 8:43 am UTC
by ViruS

Looks normal to me... The hitch warnings are just warnings saying that your server "lagged" for 926 miliseconds [Its basically the server freezing for that time period] and it's normal to find it when starting up.

Admin.dat hasn't been found because you never created one, but you don't need one anyway, unless you're planning on having people administrate your server apart from you...

Also, i'm not so sure about this:

Code: Select all

ma pname\tremo

Re: starting a server crashes my game ?

Posted: Sun Dec 02, 2012 9:23 am UTC
by dezzicky2

that was dedicated lan and dedicated internet works as well its only when i try run normal server that it crashes