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Re: is this a problem?

Posted: Tue Nov 20, 2012 12:51 am UTC
by Ishq

Type this in console: (You can bring console up by pressing shift-escape):

Code: Select all

r_recompileShaders 1
glsl_restart

See if this fixes your issue.


Re: is this a problem?

Posted: Tue Nov 20, 2012 1:19 am UTC
by icaro440
Ishq wrote:

Type this in console: (You can bring console up by pressing shift-escape):

Code: Select all

r_recompileShaders 1
glsl_restart

See if this fixes your issue.

i did it, but it still happening.

This is:

Image


Re: is this a problem?

Posted: Tue Nov 20, 2012 1:30 am UTC
by dezzicky2

i dont think that it changed anything for me


Re: is this a problem?

Posted: Tue Nov 20, 2012 1:33 am UTC
by dezzicky2

hey its now fixed i had to restart it thanks guys this awesome game just got even more awesome


Re: is this a problem?

Posted: Tue Nov 20, 2012 4:06 am UTC
by Ishq

Icaro, nano is buggy like that. It shouldn't appear in any other maps.


Re: is this a problem?

Posted: Tue Nov 20, 2012 9:15 am UTC
by icaro440
Ishq wrote:

Icaro, nano is buggy like that. It shouldn't appear in any other maps.

I know, in fact, this always happens to me, but did not say anything until I saw this post and then I decided to expose this bug. True, only occurs in nano, and it is a small unimportant bug.

but nah....i would not define nano as a buggy map, Ingar is one of the best mappers, and this map works perfectly for the game it that was designed.


Re: is this a problem?

Posted: Tue Nov 20, 2012 1:49 pm UTC
by Viech
icaro440 wrote:

but nah....i would not define nano as a buggy map, Ingar is one of the best mappers, and this map works perfectly for the game it that was designed.

It's not Ingars fault. I think something went wrong with the lightgrid when he compiled the map (something that didn't affect the old MD3 models of Tremulous).


Re: is this a problem?

Posted: Tue Nov 20, 2012 3:14 pm UTC
by Ishq

I should have clarified that nano is buggy like that on our engine :p


Re: is this a problem?

Posted: Wed Nov 21, 2012 2:15 pm UTC
by JOURNEYMAN

All alien buildings and aliens in their base looks green on my system in Nano.