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Re: Minimap?

Posted: Thu Aug 30, 2012 1:00 pm UTC
by KenuR

It shouldn't be THAT hard. Just like JOURNEYMAN said, the minimap should only show the level you are on, not everything at once.


Re: Minimap?

Posted: Thu Aug 30, 2012 4:11 pm UTC
by seana11
KenuR wrote:

It shouldn't be THAT hard. Just like JOURNEYMAN said, the minimap should only show the level you are on, not everything at once.

Seconded. Even atcs is a bit confusing while showing all levels.


Re: Minimap?

Posted: Fri Aug 31, 2012 1:00 am UTC
by Ishq

@ViruS: q3map2 -minimap /path/to/bsp

@everyone else: Yeah, that's the conclusion we came to ourselves. Perhaps show a larger minimap that is bound to a key and can be brought up momentarily, much like pressing tab to display score, and display nearby stuff on your actual minimap.


Re: Minimap?

Posted: Fri Aug 31, 2012 8:25 am UTC
by MCMic

Yeah, I'd totally like to have the minimap displayed fullscreen when pressing a particular key.


Re: Minimap?

Posted: Fri Aug 31, 2012 10:08 am UTC
by KenuR

If you plan on showing teammates on the minimap (which you should IMHO), those who are on a higher level than you should have a different icon from those who are lower/on the same level.


Re: Minimap?

Posted: Fri Aug 31, 2012 11:19 am UTC
by ViruS
seana11 wrote:

Seconded. Even atcs is a bit confusing while showing all levels.

I guess its possible to install 'tolerance' into how far up/down from the Z value you are. Like, 'if the top surface is within a range of 100 units above/below, display'. The further from your position, the more transparent it becomes.