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Re: Daemon engine porting exercise

Posted: Sat Jun 06, 2026 10:37 pm UTC
by killing time

Hmm, I though I was using MSAA but it was off by mistake. Dynamite is no problem since the explosion is short, but I can get the FPS to drop to 30 by throwing 5 Molotovs.


Re: Daemon engine porting exercise

Posted: Sat Jun 06, 2026 11:35 pm UTC
by illwieckz

I made a thread on Smokin' Guns forums:

Then I shared it on Smokin' Guns chat. :bsuit: