Page 2 of 3

Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 1:58 am UTC
by illwieckz
Grise wrote: Tue Mar 31, 2026 8:04 am UTC

Strangely enough, after these questions and comments, illwieckz disappeared. Well, "disappeared"... He actually went on to comment on other pull requests and issues, proving he wasn't absent at all.

Short answer:

I need some rest. I prioritise things. I don't have to report you how I schedule my time. The release process isn't even fully completed yet.


Long answer:

Some time in the last months, we had a friendly discussion about releases. I told you the time it takes to make a minor release, I said I allocate three days. Those are three days of pure free and volunteer work, just for a minor release. This doesn't count the work done in the weeks before the minor release doing some task list stuff, testing, quality work and fixing bugs. I told you that it was one of the reasons why I'm sometime hesitant on making very-precise release schedules, especially when other parts of my schedule are known by other people in life who are unrelated to Unvanquished. Because I contribute under my name, from the Unvanquished public schedule some of my own life routine can be guessed, and sometime even my geographic position, weeks before.

You know what? Even the date of the release tag is fabricated. Even the dates of the files in the unizip are fabricated. This date fabrication is documented in the release threads. That's why you get funny times like 13:37 or 3:14. Those dates match the release schedule, and are close to the actual schedule, but they don't match my exact internal routine, this is also for confidentiality.

So you recommended me to be silent on the fact I allocate three days for a minor release. You then added that maybe you were ill-intent and that you may try to harm me as much as possible. I laughed, I took it as a joke. I told you so. Let's agree this was a joke, right? :smile:

Now, while knowing a bit of the hard work I do, but knowing it's not something I fully disclose, and that you recommended me to keep it secret (not a bad idea per se), you pretend that I « disappeared » as if that was something bad from me to disappear and take a rest after a release.

So, anyway that's not a big secret anymore, so let's make it full disclosure: I poured more than a hundred of hours in that release, including the release-candidate cycle and the release itself. I did that because as explained in various places, it's the delivery of a 10 years effort, so I need to have this behind me so I can focus on other things related to the game or the engine (Saigo, maybe?). We all want to focus on many things of the game. That work is volunteer, it's free, I don't have to report how I use my time. I need some rest. I don't have to report to you how I use my time to rest.

The release process isn't even fully completed yet. So yes I focus on what I believe are the most important things, I prioritise things, like identifying remaining bugs we missed, welcoming new contributors and merging their work. You'll notice I also thanked enneract for his new contributions. I consider dealing with enneract's contributions more important than to respond to endless solicitations about the things you put yourself as priority number one.

You're also not in position to allocate my time, neither to attempt to do it indirectly by expressing your expectations on how I should allocate my time to satisfy your desires and publicly raising vague doubts on me for me not meeting with your expectations.

Some other wording of your comments also go on the “illwieckz needs to report to me his time schedule and what he does, and to even do it publicly” side of things and others “I need to know what he does and when he does”, so I kindly tell you to stop doing that, it's not good for you and for me.

Let's agree this was a joke when you said that maybe you were ill-intent and that you may try to harm me as much as possible.

I will likely answer to some questions at some point, but I'm also doing more important and priority things, more priority for my family, and more priority for Unvanquished. You have to live with it, this is a basic social behaviour: acknowledging the other one as a distinct individual who cannot fully match your expectation ever. We can find common grounds and build on it together, you cannot expect a perfect match to your desire.

If fixes are submitted for some of the most obvious bugs on the release, I'll publish a point release, even if that means publishing that point release before satisfying your need of me replying to you. That is more important.

Let's keep this relation friendly and welcoming to anyone, and let's laugh on your jokes. :wink:


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 4:12 am UTC
by illwieckz
Redsky wrote: Tue Mar 31, 2026 8:09 pm UTC

The sad part is, improvements running on Sweet's server are mostly fixes he already PRed or were acknowledged as desirable

I'm also answering this for now. I have other things to respond to, but this one is important.

I do remind that I encouraged Sweet to contribute and I'm involved a lot in him having been made a developer.
I even went to propose Sweet to become the director of gameplay.
I put the merging of his work on the roadmap. This is still true today.
When Sweet and another people had a different implementation for the same thing, I decided in favor of Sweet.

Then Sweet started harassment, decided to remove himself his GitHub special permissions, and asked us to remove remaining permissions from other platform, threatening us to harm the project by using the permission we would fail to remove from him.

Improvements from Sweet are welcome. Sweet is the only one preventing himself to contribute. He can change his mind.

Even the current blocking on GitHub was explicitly worded as temporary:

illwieckz wrote:

This is harassment. You're currently blocked to prevent you to delay the release.

Sweet has been temporarily blocked to prevent him interfering with the release process and delaying it. This is inscribed in time (“currently”) and tied to the release process (“the release”).

The release process isn't completed yet.

Now, other things happened since, which is related to the fact Sweet harassed the team fixing a bug, opposed for the fixes to be merged, then built pressure for a release to be published while it was still buggy, while he was keeping the fix for his own mod since around October, meaning that on release only his mod would be bug free and that his was actively pushing for this to happen.

The patch was specially crafted to be both compatible with at least two ways to fix the bug upstream, meaning the patch was meant to guarantee compatibility whatever the way it would be fixed, and it was even compatible if we didn't fixed the bug, which isn't bad in itself. What's bad is that Sweet actively attacked upstream implementing the fix, preventing the bug to be fixed for everyone.

Now, yes forgetting about things can happen, the patch himself wasn't even written by Sweet (but he bragged about having it). I sent to the patch author a mail where I propose him to discuss various things and this topic is part of them. If that allows us to move forward I'm very OK to consider this a miss, and I proposed pardon if that is needed. Pardon is proposed to Sweet as well, just to remind it again.

But Sweet didn't just “missed it”, he bragged about his branch not requiring any fix, used wording implying that people working upstream were maybe not working on the right branch, attacked people working on the fix claiming they were “damaging” the project, he did that repetitively. He put pressure at a time people doing the release were already pressured by the deadline, etc. This led the team merging a smaller patch to appease.

Some of those fixes were fixing bugs affecting release builds, while some fixes were fixing bugs only affecting development builds, so technically we could split and merge a smaller patch. But we split too much and one of the fix affecting the release was forgotten, despite having already been implemented on our side (and deeply tested).

So, the release what built and uploaded with the bug, we mirrored the CDN with the buggy release. And while the last remaining things were prepared for the announce, at the time it was said the release would be done (even if the possibility of some time drift was said), Sweet went putting more pressure on the release, which is the best way to urge the publication, and then urge the announce of a buggy build, whose only his mod was expected to be compatible with.

The release was then announced, and it was buggy as it was then expected to be. This forced us to put the whole release to the bin and build a new one, wasting hours and harming real peoples as it deprived from sleep people who needed to rest.

This requires us to reconsider more seriously Sweet's initial threat to harm the project by using the permission we would fail to remove from him.

So we need time to think about it, but it isn't even time to think about it yet, the release process isn't completed yet.

Merging Sweet's improvements is still in the roadmap, but we have to reconsider many things about how we should proceed.

Apologies are accepted and pardon is proposed.

As a side note, I want to bring to your attention the fact this harassment also led me to also miss an important point of the release task list which is to upload the unizip to GitHub. It looks like many people found that it be a higher priority to discuss sex of angels than to report that serious problem. That was the editor-in-chief of an online newspaper who reached me to tell me we forgot it. This helps to reconsider the priority of responding to those discussions in regard to actual release work. This discussion also contributes to the distraction.


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 8:40 am UTC
by XReaperX
Gireen wrote: Tue Mar 31, 2026 5:29 pm UTC

@Griese illwieckz did already address your incoherent rambling in the PR so there was nothing to add from me to that

also you are not entitled to get responses exclusive from me, especially when you act like a lunatic :tongue:

beside that you contradict yourself anyway in your blind hatred.
first its useless, then you think its a bug, then a tool of oppression, then you suddenly want to wield that tool yourself

same goes for reaper btw

XReaperX wrote:

I don't know of anyone that looks at those labels for any reason, and new players won't even know what they mean anyway. LGTM.

https://github.com/Unvanquished/Unvanqu ... 4006723436

XReaperX wrote: Tue Mar 31, 2026 11:17 am UTC

It's important for new players, lest they join an unmaintained server and end up quitting the game entirely because of some hairy issue they encountered that does not happen on other servers.

at least get your stories strait when you guys try to instigate something just for the sake of it :grin:

The second reply is specifically about new players deciding which server to join, which would happen regardless of the labels, but you're too troll-brained to understand that.


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 8:41 am UTC
by XReaperX
Gireen wrote: Tue Mar 31, 2026 5:29 pm UTC

@Griese illwieckz did already address your incoherent rambling in the PR so there was nothing to add from me to that

also you are not entitled to get responses exclusive from me, especially when you act like a lunatic :tongue:

beside that you contradict yourself anyway in your blind hatred.
first its useless, then you think its a bug, then a tool of oppression, then you suddenly want to wield that tool yourself

same goes for reaper btw

XReaperX wrote:

I don't know of anyone that looks at those labels for any reason, and new players won't even know what they mean anyway. LGTM.

https://github.com/Unvanquished/Unvanqu ... 4006723436

XReaperX wrote: Tue Mar 31, 2026 11:17 am UTC

It's important for new players, lest they join an unmaintained server and end up quitting the game entirely because of some hairy issue they encountered that does not happen on other servers.

at least get your stories strait when you guys try to instigate something just for the sake of it :grin:

Gireen wrote: Tue Mar 31, 2026 5:46 pm UTC

@Redsky nice conspiracy theory, except why would then there be modded servers featured in the first place? And why would Der Bunker still be featured?

Gireen wrote: Wed Apr 01, 2026 11:43 pm UTC

If you look yourself at the history of Unvanquished and not just listen to any crazy delusion you will see that there is no concept of a dictator. Thats also why the accusation is so ridiculous. No one is forced to do anything and neither are decisions dictated by a single person against the will of all others.
This is a game that anyone can chose to play voluntarily. The Developers offer it for free and in the same way they can also offer players to pay attention to servers that the developers want to highlight for any arbitrary reason they want. Its not a community choice award or whatever some want to ascribe to it. And no one is forced to play on those servers.

Redsky wrote: Tue Mar 31, 2026 8:09 pm UTC

All else is just things like map selection, map layouts and very good configs on top of that. So to call his server modded is a bit of misnomer.

Of cause if you ignore all modifications on a modded server its not modded anymore. :grin:
But if its not so different from Vanilla your theory falls apart.

Btw my currently favorite theory to why this happened is:
Image

Fuck you


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 11:57 am UTC
by Redsky
Gireen wrote: Wed Apr 01, 2026 11:43 pm UTC

No one is forced to do anything and neither are decisions dictated by a single person against the will of all others. [...]
The Developers offer it for free and in the same way they can also offer players to pay attention to servers that the developers want to highlight for any arbitrary reason they want.

It's not a dictatorship, but nether current key contributors nor end-users have any power, got it.

Gireen wrote: Wed Apr 01, 2026 11:43 pm UTC

Of cause if you ignore all modifications on a modded server its not modded anymore. :grin:
But if its not so different from Vanilla your theory falls apart.

That attitude explains why your server's configs are so underwhelming and map rotation only features same old 11 maps.
Why are you here? Why would I want to care about what you think? I don't see you play, I don't see you do "graphic design". You obviously don't do QA, which dictator developers badly need. You only antagonise people for caring at all, is that's the degree of your success here?

Gireen wrote: Wed Apr 01, 2026 11:43 pm UTC

ALIENS

We are the Aliens. Making the game playable.


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 12:07 pm UTC
by Redsky
illwieckz wrote:

[a lot]

Just because you put a lot of work into something doesn't mean you're doing a good job of it. Just because you put tons of effort does not nominate you to receive monetary compensation. Especially from people displeased with effects. You're doing this for your own sake, so don't try making people feel indebted.

How did it happen that most key contributors who were in support of you year and a half ago now are absolutely alienated to the point of wanting to have as little to do with you as possible? It's because you lack self-reflection to understand instead of concentrating on appearing important & helpful, you should just be important for being so helpful. We're gathered here for the project and the project is game, engine running it and tools for creating content for it. Not for you, not for Sweet, if you can't comprehended that and act accordingly, then I'm afraid no reasonable solution can be found.

If I could be so bold to urge you not to put all blame on Sweet. It's not he who managed the release and was not responsible for testing whatever is pushed to users. If you CAN'T do it alone then, maybe you should consider not alienating key people. Or not releasing prematurely. Sweet's "sabotage" is him withholding his help that you take for granted, his "harassment" is him reminding you why and how he withholds it.
Graciously extending olive branch with offer of complete capitulation and becoming your QA slave won't be taken well by anyone, I assure you.


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 5:59 pm UTC
by Sweet

Then Sweet started harassment

Excuse me, I did what?


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 6:15 pm UTC
by cu-kai

So let me just start by saying that I agree wholeheartedly with what Grise has said in his OP. I'm not sure what has happened in the last year but @illwieckz IMO you have completely mismanaged the drama which initially started towards the end of March 2025, and ever since.

killing time wrote: Tue Mar 31, 2026 9:38 am UTC

As for the actual feature labels, the number of active servers at present is so small that I wouldn't spend two brain cells worrying about the burden of players figuring out which one to join.

Please don't be so patronising to Grise.

On 25th March I asked in #general on Discord the reason for the removal of the featured tag on Sweet's server, I received no reply. While you are correct that there is such a small pool of servers, it is the principle which matters here. The most recent things done to Sweet were done without visible consultation to the other devs whether in private or otherwise.

XReaperX wrote: Tue Mar 31, 2026 11:17 am UTC
killing time wrote: Tue Mar 31, 2026 9:38 am UTC

As for the actual feature labels, the number of active servers at present is so small that I wouldn't spend two brain cells worrying about the burden of players figuring out which one to join.

It's important for new players, lest they join an unmaintained server and end up quitting the game entirely because of some hairy issue they encountered that does not happen on other servers.

+1


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 6:15 pm UTC
by cu-kai
Gireen wrote: Tue Mar 31, 2026 5:29 pm UTC

@Griese illwieckz did already address your incoherent rambling in the PR so there was nothing to add from me to that

also you are not entitled to get responses exclusive from me, especially when you act like a lunatic :tongue:
[...]
same goes for reaper btw
[...]
at least get your stories strait when you guys try to instigate something just for the sake of it :grin:

Gireen wrote: Tue Mar 31, 2026 5:46 pm UTC

@Redsky nice conspiracy theory, except why would then there be modded servers featured in the first place? And why would Der Bunker still be featured?

Gireen wrote: Wed Apr 01, 2026 11:43 pm UTC

If you look yourself at the history of Unvanquished and not just listen to any crazy delusion you will see that there is no concept of a dictator. Thats also why the accusation is so ridiculous. No one is forced to do anything and neither are decisions dictated by a single person against the will of all others.
This is a game that anyone can chose to play voluntarily. The Developers offer it for free and in the same way they can also offer players to pay attention to servers that the developers want to highlight for any arbitrary reason they want. Its not a community choice award or whatever some want to ascribe to it. And no one is forced to play on those servers.

Redsky wrote: Tue Mar 31, 2026 8:09 pm UTC

All else is just things like map selection, map layouts and very good configs on top of that. So to call his server modded is a bit of misnomer.

Of cause if you ignore all modifications on a modded server its not modded anymore. :grin:
But if its not so different from Vanilla your theory falls apart.

Btw my currently favorite theory to why this happened is:
Image

When will you learn to stfu and stop trolling?

You were even told to chill out in the dev chat.


Re: tagging system problems & questions to upstream

Posted: Thu Apr 02, 2026 6:16 pm UTC
by Sweet

It seems to me that you are using this webpage to spread lies about me. You disabled my account, another administrator had to re-enable for me to even reply to your lies.

I believe that hosting a webpage that is spreading lies about a person, without giving them an opportunity to reply, is illegal by french law. I suggest you stop doing that.