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Re: Blocking

Posted: Sun Jul 08, 2012 11:53 pm UTC
by seana11
StalKermit wrote:

I don't remember that ever happening.

Let me jog your memory: you had exactly 1 hp, and had just made it around the final corner before the entrance to the base when, suddenly, a dretch got in front of you, slowing you down just enough so that the kid with the rifle got a line of sight and killed you.

Ishq wrote:

My suggestion is teamwork and coordination. It is frustrating, but that should encourage you to work closer not cuss each other out.

Yes, but it's hard esp if you don't know the other person is coming (eg, corners). (Maybe adding mates to the radar could help with this)


Re: Blocking

Posted: Mon Jul 09, 2012 12:20 am UTC
by JOURNEYMAN

Current alien radar shows both the structures and other aliens.


Re: Blocking

Posted: Mon Jul 09, 2012 1:21 am UTC
by Lecavalier~
Ishq wrote:

cuss each other out.

That's the best idea in this entire thread.


Re: Blocking

Posted: Mon Jul 09, 2012 2:00 am UTC
by seana11
JOURNEYMAN wrote:

Current alien radar shows both the structures and other aliens.

Oh yes, it does


Re: Blocking

Posted: Mon Jul 09, 2012 9:47 am UTC
by ViruS
seana11 wrote:

What would it look like in some of the space station maps? And what if there's a room directly below the one where the alien burrows? We already have this problem with dead things sinking into the ground. (Dretches floating in midair are not a feature).

Explain floating dead bodies when people are killed on bridges...


I got an idea.
You know that shove effect?
Maybe make it so tyrants and goons do not lose any of their speed when touching a dretch [allow temporary hitbox inside each other], and make the dretch shove backwards from the direction they collide at. Standing ontop of a dretch simply pushes the dretch sideways for example.

This hitbox stuff is really annoying when it comes to losing all of your speed from a touch, even if the other guy is travelling, your speed goes to 0. [example, strafetrain1 map, solid slick, you are about to touch the friend's arse but then you lose all of your speed]


Re: Blocking

Posted: Mon Jul 09, 2012 12:43 pm UTC
by StalKermit

Apply dretch punt to all other aliens?


Re: Blocking

Posted: Tue Jul 10, 2012 9:50 am UTC
by ViruS

Then you can't bleed, therefore makes unbalance in return for humans.


Re: Blocking

Posted: Tue Jul 10, 2012 10:16 am UTC
by Qrntz
ViruS wrote:

Then you can't bleed, therefore makes unbalance in return for humans.

What?


Re: Blocking

Posted: Tue Jul 10, 2012 10:29 am UTC
by Asvarox

How is that different from turning off friendly fire, but just for aliens only?

I say suck it up. Most of times after being blocked "to death" you are angry for 4 seconds, then you spawn again and forget about it. If you don't, then you'd better quit the game and calm down, the blocking is just a small contribution to you being pissed off.

Allowing dretches to go through bigger aliens is just wrong, burrowing won't help, as 99% of blockers aren't aware of blocking or just want to block. Others simply get out of the way.

My solution: right-hand traffic (yes, UK, RIGHT-HAND) :)


Re: Blocking

Posted: Tue Jul 10, 2012 11:43 am UTC
by EckleckLighat

...99% of blockers aren't aware of blocking or just want to block...

So what's the other 1%?