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Re: Unvanquished Suggestions: Aliens

Posted: Fri Jun 22, 2012 10:56 pm UTC
by JBiscuitz

I must admit, small subclasses has my vote. Even if it was only two extremes, i am for it. Can basilisks get a group heal? Woot!


Re: Unvanquished Suggestions: Aliens

Posted: Sat Jun 23, 2012 1:06 pm UTC
by JOURNEYMAN

Basilisk already heals a group of aliens.


Re: Unvanquished Suggestions: Aliens

Posted: Tue Jul 03, 2012 1:37 pm UTC
by seana11

On the subject of the Frak:

Maybe the Open The Sky project could be implemented.
http://tremulous.net/forum/index.php?topic=5858.0


Re: Unvanquished Suggestions: Aliens

Posted: Wed Jul 04, 2012 3:28 pm UTC
by E-Mxp

If I remember correctly, the flying alien is included in the KorX mod and seems to work quite well.
Don't know how good the class is in game though.


Re: Unvanquished Suggestions: Aliens

Posted: Wed Jul 04, 2012 5:56 pm UTC
by seana11
E-Mxp wrote:

If I remember correctly, the flying alien is included in the KorX mod and seems to work quite well.
Don't know how good the class is in game though.

Yes, maybe we could playtest this.


Re: Unvanquished Suggestions: Aliens

Posted: Fri Jul 06, 2012 11:20 pm UTC
by E-Mxp

We should first make our own model though. I don't think the KorX guys are gonna be happy if we are just going to use their code/model, even if it where just for testing.


Re: Unvanquished Suggestions: Aliens

Posted: Sat Jul 07, 2012 1:17 am UTC
by seana11
E-Mxp wrote:

We should first make our own model though. I don't think the KorX guys are gonna be happy if we are just going to use their code/model, even if it where just for testing.

"Flying Alien Special Test Server"

Desc: "Flying alien; for testing only"